Ians materials, you could do it 2 ways, you could simply load the new material library, or you could merge them into your main material library.
render for my team, experimented a little http://static.filefront.com/im ... stad/75047/gbbawdiyvd.jpg
how can i model a "looks real" asphalt and grid? grid like that: lfs folder/data/dds/HGAfenceALPHA.dds
lol the same way you model anything? then afterwards setting up the UVW maps so that they work correctly with LFS's textures
Heres a couple GTR skin renders, Nothing fancy, I need to do some reading on lighting and what have you. Attached images
Quote from Smurfen :render for my team, experimented a little http://static.filefront.com/im ... stad/75047/gbbawdiyvd.jpg pwnage!!! illepall and the above my post, ones.
CONGRATULATION FOR ALL THE PEOPLE THAT MAKE RENDERS, OR DO SOMETHING FOR PEOPLE THAT WANT RENDERS. INSPIRED IN ALL OF YOU, I JUST TRYING TO RENDER MY OWN SKINS WITH 3DS MAX, SOON I WILL SHOW YOU MY WORK, AND MAYBE TO HELP PEOPLE TOO. THANKS !!
Caps-Lock for the lazy... Here is my first real render. Nothing special... Can somebody tell me how to make a reflective floor? Attached images
Well, heres my first render, my UKCT STCC FXO skin and my old (much nicer) MG STCC FXO skin... If anyone wants an FXO render like this (only probably at 800*600) then drop me a PM Attached images
Right then, i spent a while and made a render with flat tires Nah, i really moved the ground plane into the wheels by accident! Attached images
Jakg, you're really good at ****ing up with the ground plane Doing a UKCT render right now, and might do a video :P
Quote from squad_e :jakg & Anathema what do you use for rendering?.. Blender & 3DSMAX seem real weird for me . 3DSMax 7 + Brazil
hey ppl! i made my second model :http://img329.imageshack.us/my.php?image=fxrheadlightdm8.jpg (first 1 was a muffler tube lol ) This1 is still WIP
yeh,but there are lot of way to make the cars look better This1 i made just to see the difference better: http://img201.imageshack.us/my ... e=thedifferencebigjo2.jpg
why did you resize the picture to make it larger? it looks really unsharp and crappy now... Just render in the high res
Quote from e2mustang :yeh,but there are lot of way to make the cars look better This1 i made just to see the difference better: http://img201.imageshack.us/my ... e=thedifferencebigjo2.jpg Sweet, nice model. If you could model some xenon headlights and angel eyes for the FZ5/FZR and share the scene it'd be great.
Quote from Smurfen :http://static.filefront.com/im ... stad/75047/lxzziwldll.jpg jpg compression is good mmkay, that pic should be 200kb not 2mb.
holy muffler ye true i did resize coz to fit on my screen but i have just bigrender demo,here is the unresized1: http://img168.imageshack.us/my ... mage=thedifferencebk7.jpg SMURFEN: u should put at least a box in the muffler at the end,but lil more back of it,and color it black,it would look better
Quote from e2mustang :hey ppl! i made my second model :http://img329.imageshack.us/my.php?image=fxrheadlightdm8.jpg (first 1 was a muffler tube lol ) This1 is still WIP Aren't those Viper SRT-10 headlights?
Quote from e2mustang :holy muffler ye true i did resize coz to fit on my screen but i have just bigrender demo,here is the unresized1: http://img168.imageshack.us/my ... mage=thedifferencebk7.jpg SMURFEN: u should put at least a box in the muffler at the end,but lil more back of it,and color it black,it would look better what u mean? like inside it so it dosnt shine so much inside of it? :P