Simple question. Why is the FOV limited to 120 degrees?
I love trying to dream up the ultimate race rig. The most obvious element would be 'total' FOV. i.e. all of your field of view filled with track and cockpit provided by a cave type set up (as used by some quake nuts). Is there some reason that the FOV is limited, or did the devs just think nobody would want to use more?
I love trying to dream up the ultimate race rig. The most obvious element would be 'total' FOV. i.e. all of your field of view filled with track and cockpit provided by a cave type set up (as used by some quake nuts). Is there some reason that the FOV is limited, or did the devs just think nobody would want to use more?