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My sound engine that..err Isn't.. :O
(7 posts, started )
My sound engine that..err Isn't.. :O
With LFS having this ''hidden'' sound editor, Todd making his own engine err engines.. I build my own! Well, I can't program.. But for some tweaking with rFactor It would be quite nice if I could make my own sounds!

So I went with some base triangle wave sound of some frequency, and clicked more or less randomly, adding some brown noise, pink noise, little bit of distortion, equalizer.. And I must say.. Its not as bad as I thought!

It is also not very good.. But no 'recorded' samples where used. Ok it is still not very good.. Oh well, I had so much fun that it is now 5am.. So I might as well bother the LFS forum with a quickly thrown together MP3. rFactor integration (and resulting dissapointment) will follow tommorow! :P

PS: Sound is loud! It doesn't.. well.. barely clip anywhere but its still loud.. Carefull with your knob...err volume knob.. I need to go to bed
Attached files
clip1stereo.zip - 466.4 KB - 174 views
#2 - axus
Not half bad.
Do some tweaking on the idle though. You might want to play with the waveform a bit as RPM vary too, because at the moment it's just volume and frequency changes.
Sounds very synth, yet still somewhat meaty at the same time. An interesting development.
Yeah still synth, the distortion and some pink/brown noise (brown noise why does that make me chuckle? ) helps, especially at high RPM..

The main thing is CoolEdits tone generator which can generate a base tone, with some added frequencies at selectable loudness. So you can make a triangle 100hz wave, with a 80hz part at 50% volume etc.. Add some high and some low, not forgetting the random clicking of buttons.. (very important if you don't know what you're doing )and it kind of works a little bit! Some ISI 'mods' use the worst clipping sounds I've ever heard. I rather hear poor synth but not clipping sound then..

I hope I can find out how to use this in cough.. ISI sims now, doing a different 'off power' sound and perhaps a few decibells increase from low to high rpm.

If anything its a bit of fun to play with
Here is a lap from pit out to pit in. I'm really surprised that so little time spent messing around with material that I know little about actually leads to a pretty decent engine sound! Well, without actually having a big V8 to shove microphones down its exhaust pipe.. I quite like it, despite the 'synthed' issues that remain.

Hmm I can make bad physics, poor sounds.. Autocad can export to 3D studio.. I might be able to make a pretty poor 'mod' now..
Attached files
INGAMECLIP.zip - 1.8 MB - 131 views
You're still using CoolEdit? That's Adobe Audition now, they've add some nice stuff, and some very cool stuff, to it in the past 6 years or so. Go hunt down a cheap copy.
#7 - JTbo
Quote from Niels Heusinkveld :Here is a lap from pit out to pit in. I'm really surprised that so little time spent messing around with material that I know little about actually leads to a pretty decent engine sound! Well, without actually having a big V8 to shove microphones down its exhaust pipe.. I quite like it, despite the 'synthed' issues that remain.

Hmm I can make bad physics, poor sounds.. Autocad can export to 3D studio.. I might be able to make a pretty poor 'mod' now..

Sounds quite lot like Hammer sounds by ISI

Maybe you could make rTractor C64 edition mod then, might be quite original also, including John Deere etc.

My sound engine that..err Isn't.. :O
(7 posts, started )
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