I do really care for the way the cars and car classes are currently represented in LFS or in the number and granularity of the setup options each car has available to it. I would love to see this part of LFS change and present a different feel for this racing simulator.
Cars & Classes
S2 introduced a new concept in LFS which allow the different cars of the same type to share a common base model with different additional parts and performance specs based on the specific model of any given type. For example the XRG, XRT & XRR are all just XRs with different body panels, wheels, wings and other bits. It’s the same for the LX4 & LX6, the UF1 & UFR, the XFG & XFR, the FXO & FXR as well as the FZ5 and FZR. Now only one street one car comes in three variations and two only have a single variation while the majority of them have just two. I would love to see each of these cars come in three or four variations. It would be nice to have each of the street cars available in a Base trim, Performance trim, Race Prepped trim and Competition trim.
This would change the car groupings a little but not too much and I see it looking something like this:
Showroom Stock:
Group A: UF-B
Group B: XF-B, XR-B, FX-B, RB-B (Non-Turbo versions of the FXO and RB4)
Group C: RA-B, FZ-B, LX-B (LX4)
Improved Touring:
Group A: UF-P, XF-P, XR-P, FX-P, RB-P (Turbo versions of All)
Group B: RA-P, FZ-P, LX-P (LX6)
Grand Touring:
Group A: UF-R, XF-R, XR-R, FX-R, RB-R, RA-R, FZ-R, LX-R
Super Touring:
Group A: UF-C, XF-C, XR-C, FX-C, RB-C, RA-C, FZ-C, LX-C
This allows for more choice in a given class and for more levels of competition.
Class Based Setup Options:
Now in addition to the restructuring of the cars and their classes I would like to see the setup options on the cars also be restructured to reflect more realistic levels. The basic idea is to allow more adjustability as the classes advance. This them makes the slower cars less complex to setup and more accessible to newer players when also allowing more flexibility to more experienced players.
Cars & Classes
S2 introduced a new concept in LFS which allow the different cars of the same type to share a common base model with different additional parts and performance specs based on the specific model of any given type. For example the XRG, XRT & XRR are all just XRs with different body panels, wheels, wings and other bits. It’s the same for the LX4 & LX6, the UF1 & UFR, the XFG & XFR, the FXO & FXR as well as the FZ5 and FZR. Now only one street one car comes in three variations and two only have a single variation while the majority of them have just two. I would love to see each of these cars come in three or four variations. It would be nice to have each of the street cars available in a Base trim, Performance trim, Race Prepped trim and Competition trim.
This would change the car groupings a little but not too much and I see it looking something like this:
Showroom Stock:
Group A: UF-B
Group B: XF-B, XR-B, FX-B, RB-B (Non-Turbo versions of the FXO and RB4)
Group C: RA-B, FZ-B, LX-B (LX4)
Improved Touring:
Group A: UF-P, XF-P, XR-P, FX-P, RB-P (Turbo versions of All)
Group B: RA-P, FZ-P, LX-P (LX6)
Grand Touring:
Group A: UF-R, XF-R, XR-R, FX-R, RB-R, RA-R, FZ-R, LX-R
Super Touring:
Group A: UF-C, XF-C, XR-C, FX-C, RB-C, RA-C, FZ-C, LX-C
This allows for more choice in a given class and for more levels of competition.
Class Based Setup Options:
Now in addition to the restructuring of the cars and their classes I would like to see the setup options on the cars also be restructured to reflect more realistic levels. The basic idea is to allow more adjustability as the classes advance. This them makes the slower cars less complex to setup and more accessible to newer players when also allowing more flexibility to more experienced players.