Now you're just putting words in his mouth. He said Racing Legends, which has absolutely nothing to do with any ISI game. Racing Legends is also practically vaporware right now, while the GT series is out. It's not entirely clear on what was meant by this comparison but I can assure you it did not entail saying that LFS is worse than the games you mention.
You clearly don't understand what LFS is about if you criticize the sounds, graphics, etc.
Why do "real" racers prefer GTR? Maybe because it's a *drumroll* big money game... Nothing to do with realism.
Anyone else get the feeling that the forum has been suddenly invaded by ISI fanboys?
Please remove your head from your ass - no we do not agree. Most people posting said that they enjoy LFS better than GTR/rFactor/GT Legends, me included so please stop speaking for everyone.
Man, you really belive in the things you say?? Still?? I can tell you right now, what kind of a guy you are.. even if i don't know you. You like Skylines, neon lights, tribal tatoo stickers on the cars, don't you?? You don't see the point in racing, don't understand racing lines, you just like the flashy cars, cool cars, with spinning rims..
You say, that pro drivers in Brazil play GTR.. Why do you think is that.. ?Because they saw it in the supermarket, on the shelf, with big FIA GT LICENSED cars on the cover, and he thinks that there is nothing better than that, because that was the best offer on that shelf.. . LFS is very unknown to the poople that doesn't browse forrums, etc.. They don't know how good it is, because they didn't heard of it..
You dismissed LFS because when you started it, the menu was in 3 colors, the car interior is not fancy, so imediately spinning rim said to you, "this is not a sim, look at that interior!"
LOL!!! What a deluded fool. Does Delerue mean deluded in Portugese?
I can understand people liking rFactor more, but it's the only one so far to come anywhere close to LFS.
As for sounds, I honestly don't like GTR and GT Legend's sounds. LFSs are by NO MEANS perfect, or finished, but they are superior in almost every way to GTRs.
Lighting in S2? You mean day night cycle? That's an S3 thing.
FFB - LFS has the ONLY force feedback worth it's name
Tyre Physics - GTR doesn't HAVE tyre physics. It has a table of values it looks up. Little or nothing is calculated real time. And no proper drivers really drive GTR. They were just paid to say they did for the box. LFS DOES have real drivers play it.
Tell me this - when GTLegends was only 60% done, did it have day night cycles, advanced damage, the best online netcode yet, support for almost every language, a huge user group, and superb physics. I doubt it. It was probably just GTR with messed about graphics. No where NEAR sellable. Unlike LFS.
We can't make you like LFS, but you CAN make us dislike ignorant people like you. So there.
What is this guy trying to prove with this thread? That LFS is wrong and unrealisticarcadehitty? Awards? Why LFS would need anykind of award from Blackhole motorsport...in sound catecory?
What do you care anyway!? All you repeat is that you dont care you dont care! Dont care then and go play your uberrealisticsuperrealracingsimulations like gtr with superduper FFB and sound and smooth graphics that run great with 2 cars on track at the same time. For me, that game just doesnt give the right feeling and the feedback, it has discussed many times but feel free to like it, I dont care.
You think that the dev's don't have anything better to do than answer your obnoxious questions? Do the GTR developers ever answer your questions on the forums? Or do they even read your threads? Here is something for you - it is modified from this site.
LFS wants to be the ultimate online racing sim, but it isn't even the ultimate racing sim... If you have problems at single player, you'll have the same problems (except AI, of course) at multiplayer.
I know what these guys say: GTR is undoubtedly more real than LFS.
I'm not a fan of anything, except good games (f*** about the DEVs, money, names, entreprise etc). But whats the relevance of this thing?
BTW, I never attack people here, but I'm suffering several attacks. Is there any moderator here? Or they are LFS-fan too?
Oooooh... let's not get onto critical bug fixes or someone may point out the bug in rFactor which makes it freeze when being started on a lot of PC's and this is a game that is so good that it doesn't even have a demo... Nothing was done about the bug for quite some time AFAIK and I think its still there... Where do I sing?
The reason for these "attacks" is your ignorance and lack of knowledge of anything except big names and what these people that know what they are talking about say. Just _think_ very very very hard about what you are saying "I know what these guys say: GTR is undoubtedly more real than LFS." Really? Where did any real racer say that? One that wasn't being paid by SimBin and has played both games... find me one and show him to me since you "know these guys".
Define "bad". Quality is in this case a measure of how ludic the game is.. which is a matter of taste and therefore not everyone can be pleased. There are different games which stroke different people different ways, Scawen & co chose a particular stroke and have stuck to it pretty well.
Problem? It doesn't bother me, and I'm a racing purist. In fact, the cost/benefit ratio is more than worth giving up marques and badges, in my opinion. A matter of opinion, see a pattern yet? I see a rear-engined 3.6 liter NA boxer with fat rear tires, which is the same thing I see in a Porsche.. I don't care if it's from Stuttgart, it's a particular design that's among other things very fun to race online.
I think a well written symphonic orchestra piece in polyphonic MIDI format appeals to different aesthetic criteria than a studio-mastered and uncompressed Daft Punk dancefloor piece. They're both aesthetic executions in different forms.. they're both music. Which one is good? Which one is more likely to make you feel immersed in it? De gustibus et coloribus non disputandum, not just random latin.
This is all moot, because unless I misread it, LFS will improve the sound by improving the synthetic sound while keeping the engine sound management real-time. Best of both worlds, more real when all's said and done. *
LFS didn't win GTR's awards the same way indie films don't cater to Hollywood's All's well that ends well, big-budget marketing rationale.
<< (concerning the price) >>
No offense.. that's Brazil's problem, not the LFS devs'.
Which fallacy is that? 5$ says your premise for calling it a fallacy is incorrect.
If some bugs have existed since the first versions (don't know what they are myself, haven't noticed any that stopped me from playing and have as much fun as in final release games doing it), it's safe to say they probably aren't at the top of the to-do priotity list.. or that they aren't solveable yet, which equates to accusing the devs of malice, if their best attempts at fixing them aren't considered enough.
Not sure what you mean. I don't agree with what you've said so far. If I were in the devs' place, I'd have done almost everything as they have.
I don't see what you mean.
Ad populum. Unanswered questions aren't facts.
You certainly aren't being ignored here, and most bugs are answered by a software fix rather than a message board post. It'd be redundant, look at it from the busy devs' side.
That was my point. It all comes down to a matter of taste, of what's fun. Different flavors for different people. But even that put aside, you're making statements of facts alone, and concluding statements of value from them. There's no statement of value in your premises.
And yeah you're right, I can like LFS if it was Pong.. check out the game Generally.. Is that game "wrong" to pretend being exactly what it is?
Nope, I was putting it on the axis of how thoroughly those games attempted to model every part of racing. Gran Turismo has a nice front end with completely hermetic inner mechanics, Racing Legends is at the opposite side, open-ended and realistic (e.g. synthetic sound engine) from head to toe. It is also taking litteraly forever and not giving updates in the mean time, and will be most expensive... I could go on.
I could also go on and on about all the bugs GTR & co have, about their own failings, about all the good sides of LFS and all the good things exclusive to it, but that's beside the point.
You're sidestepping the one thing that LFS is betting its success on by attempting to do differently, it's a matter of Design.
*your only true point is you, specificaly, will find it easier to not play this game after downplaying it in its official general discussion forum.
You don't know me. You don't even read what I said. I hate tuning stuff. And how can I like it if I don't like NFS, Grand Turismo and Juiced? If I like GTR and GT Legends. Think about it.
You don't know what they said about the games. You're precipitating the things. Ask before say wrong things.
No, wrong. The pilots know LFS, play LFS, but preffer GTR. They say that LFS isn't close enough to the real world. That's it.
Games have three real feedbacks: sounds, graphics and force feedback. If one of these things is bad, the game suffers. But LFS doesn't have only one of these things bad. All the three things are wrong (sound is the worst, then force feedback), and much more: the tyres physics and the aero physics are insane. Why you all have to deny these things? Asking the DEVs for these things we'll be a gain of all of us.
Now you're playing victim. Some people just got fed up with your fallacious arguments, and you have to expect that from the way you went about your opinion.
It's independent of the fact that you're wrong tho.
Out of date.. and as already said: LFS is still alpha, of it's second of three development tiers.. tyre and aero physics are already being fixed... your problem is with LFS being developed openly.
If it'd be kept behind closed doors till when it's done, you wouldn't have anything to complain about.
But that's not how the devs chose to do it. They charted the tasks to be done and made it so it was possible to share the unfinished work with the players and improve as they went.
No one's denying the bugs, that's part of the open-ended approach to this.
How many times does it need to be repeated?
I agree, sounds are in a desperate need of development. But they aren't wrong, in fact they are more right than the sounds in ISI-sims
FFB.. Hmm. LfS FFB consists of forces carried over from tyres through suspension to the steering wheel - I think they are the best in the business, not just some pre-recorded effects.
Physics.. Insane..
LfS is convincing, it shows you what happens under the surface (SHIFT+L for example). In ISI-sims I don't see such info, neither do the graphics hint that there would be that much of a sophisticated system hidden deeper inside. Maybe there isn't one at all?
The DEVs forget about the most old bugs: tyres physics, FFB and sound. And now the aero physics bug. Pretty well, ahn?
You must be kidding. One time you said that GTR & co can be better because they have a lot of things that LFS doesn't, like licenses. Now you don't care about licenses. Besides, we all know that real cars are more real than fake cars, just because real cars exists and can be simulated step by step. Fake cars are only physics guess.
You're not so good with fallacies. You compare different things, but insinuate that they are close enough to be compared. I'll reply only this: what do you preffer (and listen): MIDI or WAV? Now we're talking about the same subject.
"Will improve...". Man, look at that argument. You say it since LFS is on the first alpha stage, more than three years ago. Your arguments tends to be a circle.
Another wrong analogy. And again you want to defend the game because it doesn't have enough money. So...? You play the game, don't you?
It's not that simple. Even at S2 stage we have a little more money at the price. But soon you'll say that the problem X, Y and Z will be solved at S3 stage, which cost more $12, a total of EDITED$36. Yeah! The most expensive game ever! And more: the most sold old work in progress game ever. Can you deny it?
You all don't say that the hole thing is about taste. You all want to 'prove' that the game is good (perfect, ahn?).
LFS wants to be the ultimate online racing sim, come on. It isn't even the ultimate racing sim...
Name me one, who REALLY said that to YOU... And please, all the "real" racers here, feel free to prove that there are enough of you who think that GTR isn't "more real"...
Also, why is a czech driver interview playing LfS, when all the "real" drivers think GTR is better? Why are there so many people in LfS with motorsport background, when GTR is so much more preferred?
I tried the highly praised graphics wonder named rFactor... Even though I set all graphics settings to highest, it was still just damn ugly, honestly... LfS may be a little aliased, but it uses the graphics engine much more than rFactor does... In fact, I never saw uglier sorroundings than in rFactor... As for the FF, LfS is superior to all other racing games at that... You can actually drive the car deaf and blind, the FF is enough to tell you what your car is doing right know and what surface you're rolling on...
On sound, you are right, sound needs to be improved, but sampled sound doesn't mean it's better... In fact, I prefer the sound system in LfS as of now, because it also tells you, what your car is doing at the very moment... Something you will never get through sound samples you claim so much better...
To be honest, you sound like someone, who has heard from his best friend that x "pwns" and y "sucks" and just blindly repeats it... And your ignorance to admit that somebody other than you has valid points, just strengthens my theory...
Let me give you that advice: Try to understand the other side, and prove them wrong by really arguing, not just repeating your sentences for the 100th time... Because as of now, I would consider you a flameboy that just wants to stir up the community or, as I stated before, stupidely repeating what you heard from others, but nothing really understanding...