3. Carmagadon. The cars drove terrible, but for this game it did not mather. Gameplay was fun
2.TOCA Touring Car Championship. Played it a lot. Tried to overtake half of the field in the first corner, and it usualy turned out good (but compared to carmagadon that was clean racing )
1) Formula 1 Grand Prix - My first contact with racing sims ever.
2) Sportscar GT - The "Wow" feeling was incredible.
3) Nascar Heat - The most underestimated sim ever.
Stunts - There is no "why?".. Just because of Stunts
LeMans 24 Hours - game was terrible, but dynamic change of daytime was perfect. And 24h mode too
Total Immersion Racing - Game wasn't perfect, but there was GT and LM cars
1. Road and Track presents: Need for Speed (the original) - bought my first PC in 1995 (Pentium 75 MHz with a whopping 8 mb RAM). I bought NFS when I picked up the PC and a joystick. It was cool, but the joystick I bought kind of sucked.
2. Papyrus Indycar Racing 2 - bought around the 2nd month I had the PC. Wow this was really cool! I still used that crap joystick and wasn't into racing games all that much. NFS and ICR2 were just 2 games in the collection of games I was running.
A year later I saw a wheel in the store and thought "I have to have that!" This is where my addiction started with racing games. A month after buying the wheel I found myself on temporary layoff for a month while General Motors was on strike in 1996. I ran 2 season schedules of full race lengths during that month of being off work. I had just gotten married and the wife worked, so I had a lot of time on my hands.
3. Papyrus Nascar Racing 2002/3 - Fast forward from 1996 to 2004 which I had that same Pentium 75 MHz all that time racing offline with ICR2. My wife's aunt gave us a hand-me-down PC (Celeron 667 MHz) that I was able to run the latest Nascar Racing sims on. I ran a full 36 race season on NR2002, then found a copy of NR2003 in a closeout store for $7.95 (it was e-baying for $100 at the time).
4. NFS: Porsche Unleashed - While racing offline with NR2002/3, I picked up a copy of Porsche Unleashed as a "time waster" rather than a racing sim. I would play it inbetween running races in NR2003. I also had Hard Trucking which I "played" as well.
5. LFS - Halfway through running a season on NR2003 in the beginning of 2005, I bought my Momo wheel. Force feedback was the ticket. Awesome wheel. The month after I bought the Momo I was hunting around for other sims after "playing" with GT3 at my brother-in-law's place. I was looking for something with more road car types, which it didn't even need to be racing. That is when I found LFS. The S1 demo didn't "blow me away" like I've seen commented around here before, but it did hold my interest for a few months as this was the first time I went online in any game. Two months later they released the S2 demo and that is what "blew me away". The first night on the S2 demo I was hooked. I knew as soon as the full version was released, I was buying, which I did. It is all over from there. I think I put about as many miles in LFS as I do in my real car, LOL.
Oh yeah, that Celeron 667 MHz PC listed up there? My daughter still uses it to race LFS S2 with me networked together. Yes, you can run LFS on a very very very low spec PC. Though you couldn't run online with it. It is somewhat smooth when she is messing about, but when we play together, it is a bit choppy. Still not bad at 20 FPS connected on a server created on my current PC.