I guess that kind of track could be used as a kart/MRT track as well as autocross park type of free zone. Another option would be to have an old airport track with long straight for drag fanatics (those 1.7 persons we have amongst us ) and some other straights for airport tracks but the corners and the track would be quite flat - although old airports are quite bumpy (?)...
First thing I thought too. Looks fun though, to kart on that is... So I'd like it too if we get karts with the tracks yes, i know chassis flex isn't implemented yet
±0 from me. I understand that it could be nice for drifters and some people that drive the mrt5, but to be honest, I'd rather have some longer tracks for the cars that more people drive. Remember that even if there's quite a lot of drifting in LFS, Scavier have never actually showed any hint to do something especially for it. There wasn't really supposed to be drifting in LFS, it just happened that one day, a guy lost control and hasn't been able to get the car back straight since then...
So, I'm not totally against the idea, as it would have it's uses (even if I wouldn't use it), but it's certainly not a priority.
basically all that would have to be done is taking the autocross arena and slap some curbs of different radii on it ... i dont see how that could slow down the development of other tracks
Eric, as far as we know, is not the fastest modeler in the world, and has really more important matters to attend to. I know that it wouldn't take him months, but I'm just saying that LFS being in an important development phase, things like this that are purely extra should not be taken care of.
There's about 20 things that would need to be done on the graphical side of LFS, some of them will come pretty soon, but the rest will have to be worked on; Eric knows that and those important things are probably higher in his to-do list than a drift-land...
Can you tell me when hasn't LFS been in an important development phase? Like you say "purely extra", that would mean autocross area in whole, blackwood car park and MRT shouldn't be there, because it's just extra.
Do you know something rest of us don't? I would assume you don't, so please do not start guessing what is the priority in the mind of Eric, Scawen or Victor.
On topic, I think that sort of track environment would be great, possibility to add waypoints would make it so many possible tracks, good for racing, drifting, mrt'ing or anything else you can think of.
another way to implement this (which unlike eric making such a track would actually eat up lots of development time) would be if we could somehow add curbs via splines or beziers or something in the au editor
My thoughts exactly, that would be such a great addition to the AU and open up a lot of possibilities. It would make AU so much fun. That and a better collision detection
Yeah, I think it would save time if we got some new AutoX things, like curbs, and those circle things lol. Saves using barriers and nearly killing yourself if you hit one
ok, then lets see how many car/track-design improvements we got the last 2 years..... .
if we take the past development pace as a benchmark, i would estimat about half a year to build this track :P.
Well, I like the idea of adding curbs to the AU editor better, it would advance the game rather than adding some slow ass track "wif lotsa bends" in it. I think this "drft land" should be added further down the road of development process. Because it wouldn't make the GAME Part of the sim any better than it already is.
Although i wouldn't protest if this was actually added in a nearer patch than S3 final.
There's a difference between BL car park and a "drift-land". BL car park has never been designed purely for drifting, nor has been the MRT5, you're generalizing here. In some way, nothing is extra. However, I think that LFS being a racing simulator, which implies going fast around a big track (I'm not saying that drifting or autox is not racing either, i'm just saying that I believe the devs had pure racing in mind first), you need to prioritize those bigs track and whatever happens on them.
And again, I'm in right to guess what the devs think, we all can guess, and IN MY OPINION, analyzing what we saw over the years, the devs tend to develop what could be considered pure racing things before autox. So in my opinion, this thing is not gonna happen in a while, as we all know the devs have more important things to do, and they know it. I'm not saying that I know what they do, I say that they know what they do, and that Scawen has even said what's coming.
And by important development phase, I meant that we know that the next two patches (at least) are stuff that has been talked about for months. I see this kind of thing (the drift-land) coming after S2 final is released, if not later.
Do you seriously think what you're saying here, mate? You seem a bit obsessed to me