The online racing simulator
A general translation problem in LFS
(4 posts, started )
A general translation problem in LFS
There is a problem which is related to all the translation.

When loading a track for a replay, in the end LFS writes "FINISHED" (3a_fnshload) (meaning "finished loading the new track"). I've noticed that after a change of language, LFS shows this string from the previous tranlsation.

Way to reproduce: select one language, open a replay so that LFS would need to load a new track. Let it load and then go back to entry screen, change language in the options and open the same replay. You may select another language and load the same replay once again, and again see that string from the first language.
A suggestion: translatable lessons names, for example as the first part of lesson .txt file. It can be done with translation strings in the language file too, but then it would need to be flexible to handle a different order of words.
Don't want to start a new thread...

3h_unexpclr Unexpected clear command
"clear" is here used in the meaning of "empty", am I right?
This clear command is a multiplayer packet of information, that is sent when you click "clear" in the autocross editor.

So it is like the command "clear" to remove everything.

A general translation problem in LFS
(4 posts, started )
FGED GREDG RDFGDR GSFDG