This is true, but I think it was inevitable that the discussion would turn to these things. I, myself, posted in the thread a few times about the handbrake issue. I think it's natural (and acceptable) to discuss things like this which are directly affected by the new patch. I realize that Scawen is basically looking for bugs, but when you implement a new feature like false starts, it really highlights other issues that affect the game.
Personally, I don't think false starts are really all that worthwhile as long as the auto-handbrake exists and as long as there's no damage to the engine/transmission from redline drops into first gear. While it might add a little noise to the thread to discuss such things, I believe it's important. If these things are not mentioned then there is a chance we'll be stuck with them for the duration of the next incompatible patch. If players mention these things and let Scawen know how important they are to us, there's a good chance he'll listen and address them before releasing a patch that we'll have to live with for months on end. And that is what really separates LFS from the rest: Scawen listens and implements not only the things that he thinks are important, but the things that his customers think is important.
I think it's ok to bring in related things to new features, but sometimes those discussions go to far / take to much space (whatever you wanna name it).
So far I understood it the tread is more about posting bugs that come up with a new patch. But having that +10 pages in that thread doesn't really make it easy (for Scawen and those who think that they found a "new" (not posted) bug) to keep up.
I'm not sure how to get around that properly, with having related discussions while keeping the more important (from my point) bug thread small and nice.
I could think of splitting those threads in a "report patch bugs" and "patch related discussion". Maybe that would make life a bit easier
I cannot understand at all that kind of statement, said by different people, things like "the automatic handbrake is ruining the starts in LFS". But never has anyone said any reason how it ruins it or makes it pointless. And it's beyond me to understand that.
You know, some races start on flat ground. And no handbrake is required. So, if the release of a handbrake is such an important thing in racing, and the lack of need to manually release a handbrake in LFS makes race starts almost pointless, does that mean, nearly all motor races in the world are pointless and have a pointless start, because they are on flat ground?
This is beginning to wind me up now.
I can tell you what would ruin LFS for me - and that is, the need to press a button on my G25 every race start. That would be totally unrealistic, because handbrakes in cars are not buttons. I can't see any reason why anyone would say that it's a good idea, to replace one unrealistic thing (auto handbrake release) with another equally unrealistic and also very annoying thing (pressing a button on the G25 every race start). Maybe I'm missing something.
Cue-ball I do agree with your point of view. (edit: about discussing patch features etc)
I guess the proper thing to do would actually be to just start a thread in the main forum with patch related talk, it's not like Scawen doesn't see it. This way the proper thread should be just bugs only, while when (if?) he wants to hear our thoughts on the features he would peruse the discussion thread at his leisure, rather than being forced to while hunting for bugs.
What usually happened in the past is that pertinent topics get put into a spinoff thread - so that patch related discussion is indeed put into it's own place. It didn't this time though, so that's just the way it is.
edit2:
Do real races start with the handbrake on though? Is there a way to make it work so that people just have to have their normal brakes on? Well, this being said I really understand the point about LFS being intuitive. To me personally, it's intuitive that I would need to use the brakes to stop from rolling down a hill. I can't speak for the new demo user though. This is in no way intended to bother anyone, just legitimate discussion... :hide:
Well I have to say I don't really care whether I have auto handbrake release or not. I don't own a G25 (although obviously I'd love one) so I'm already relegated to 2 pedals and paddle shifters. I only have 4 buttons on my wheel, which I use for look left/right, pit limiter and clutch (sometimes).
I like the fact that it starts on so you avoid random false starts on slopes. But maybe that's just me.
Maybe there should be a Handbrake at Race Start toggle, which is set to [on] by default. Then people who don't want it can turn it off. Although personally I don't see the point
A home made cockpit with a handbrake assigned its own axis
LOL I'd never even thought of using the handbrake at start, does everyone here use hand brake starts at traffic lights? I only did during my driving test some 20 years ago never since then
I'm just going to post a link to the handbrake discussion thread, then close this thread.
Discussions about the test patch forum shouldn't be taking up space in the main forum - that's the idea of the test patch forum - which had to be closed due to excessive spamming. The test patch forum will come back when W10 is released, hopefully tomorrow, I'm working through the bugs today and tomorrow, don't want to release it now with half of them fixed.