While we all love our sim-racing, there are certain things that just can't be simulated. Obvious examples: gravitational forces, gritty visuals with depth-perception, etc. We all acknowledge these sorts of things, and get on with it
But how does our state-of-mind differ from those that do it for real?
A few that occur to me:
But how does our state-of-mind differ from those that do it for real?
A few that occur to me:
- The obvious - no consequences. If you miss your marker by 200 metres, only your ego (and the stupid bloody cat for getting in the stupid bloody way) is hurt.
- A sort of oblique but important one - in pick-up races (and, to a lesser extent, league racing) you can count on the errors of others. If you pressure the bloke ahead enough, 9 times out of ten, he will make a mistake. If you sit back and lap comfortably, you can usually be assured of gaining spots. IRL, they have to push - within their limits, remember dot-point one - and take every chance they can get.
- Team and financial pressure - OK, we may put pressure on ourselves to do well, and those in a team may feel obliged to finish well "for the team". But you can always disconnect, join a new team, or just kick the cat. Would you drive differently if you were racing for prize money - you need to finish well in order to continue with your season - or with the expectations and financial backing of a hard-working but ruthless team?
- The knowledge that if you touch someone in an intimate place (say, turn-1), after the race, they may kick your...... cat.