the ai is the only driver that we know how it behaves. everything else is down to an individual. the ai drives when it has reached its limit more then 200 laps without any change in split and laptime. this kind of stability you won't find in any human driver.
the ai sucks when it comes down to racing, thats true. but when it comes to the fact to have stable laptimes then you are on the right way. i don't know much about the AI on circuit tracks and it wasn't what i was testing at all. to compare cars you need either the perfect driver or one that can drive 250 laps and each is the same.
but yep it does not help US to balance the cars, because WE are not programing the game. it is up for the DEVS to decide which input they think is helpful and which is not. i was spending 5 hours now doing tests and stuff, trying out different setups and different AIs and what were your results?
there is not "a way" to get balanced cars. you need to collect as much data as possible and then THE DEVS decide what to do. so these were my 50cent of data to it...
the ai sucks when it comes down to racing, thats true. but when it comes to the fact to have stable laptimes then you are on the right way. i don't know much about the AI on circuit tracks and it wasn't what i was testing at all. to compare cars you need either the perfect driver or one that can drive 250 laps and each is the same.
but yep it does not help US to balance the cars, because WE are not programing the game. it is up for the DEVS to decide which input they think is helpful and which is not. i was spending 5 hours now doing tests and stuff, trying out different setups and different AIs and what were your results?
there is not "a way" to get balanced cars. you need to collect as much data as possible and then THE DEVS decide what to do. so these were my 50cent of data to it...