The online racing simulator
Change gear on grid
(61 posts, started )
Definite +infinity for jumpable starts.
Quote from Cue-Ball :People who want to ruin others races don't need false starts to do so. This is why we have a ban system and registered usernames.

There are "noobs" in every other racing game too, and those games seem to manage just fine. Those of us who want this feature shouldn't have to go without because of the possibility that a few bad apples might not be able to hack it.

To paraphrase a great quote by a great man: "Those that would give up a little realism for a fewer wrecks will soon find they have neither".

well, some dont get banned, i play alot of games online although i now only play 2, ive experianced a lot more noobs on lfs than any other. i dont know why this may just be how luck has it

every time i connect to a server there is someone who is prepared to ruin a race either because they are a wrecker or because they get fustrated for what ever reason.

i would like false starts dont get me wrong, i just dont want to have to out up with another issue
I'd love to see changeable gears on the grid: since I sometimes put my h-shifter in neutral after a race, I tend for forget it once in a time, so I end up in neutral right when then lights go green. If you could change the gear on the grid, the little "N" would remind me of putting the gear back in again - which could save a lot of trouble and positions

so a +1 from me
Maybe with a H shifter it's handy (don't have one), but should'nt people who are talking about starting in second gear change their gear ratios?
Maybe also spectating cars that haven't had any inputs before 0.25 seconds of the race would be an idea.
I was just thinking of this today and I suppose now we actually have the ability to change gear on the grid in the current test patches and (presumably) in the future patch X too.
Quote from tristancliffe :Agreed, but in LFS it can be quicker (or at least easier) to start the BF1 in 2nd at the moment (I think - I know the FO8 used to be short-shifted to 2nd or 3rd for oval getaways to reduce the cars tendency to spin). When LFS gets it's next physics/start procedure tweak hopefully it'll be 1st gear or nothing for starts.

Or you could just make 1st gear higher. This is LFS, we've got continuously-variable gear ratios for free. It's not the physics, it's your setup.

Seriously, I'm baffled by most people's low-end gearing in LFS. If the car spins when you floor the throttle, don't decrease the throttle, adjust the gearing. You get the benefit of easier, more consistent starts, and the remainder of your gears are closer together, so you stay closer to the peak power of the engine.
Quote from amp88 :I remember reading an issue of Performance Car back in 1994 or 1995 where the author (Peter Dron IIRC) was guesting in a TVR Tuscan race and was told by one of the front-running racers to start in 2nd rather than 1st as it was quicker.

Then the front-running racer went back to the other front-running racers with a silly grin on his face and said "You'll never guess what I just told that berk of a journalist over there..."
Quote from thisnameistaken :Then the front-running racer went back to the other front-running racers with a silly grin on his face and said "You'll never guess what I just told that berk of a journalist over there..."

hay guyz i got rid of some of that torque that was ruining my starts
Quote from 5th Earth :Or you could just make 1st gear higher. This is LFS, we've got continuously-variable gear ratios for free. It's not the physics, it's your setup.

It IS a physics issue. Longitudinal grip is not correct in LFS and Scawen has said as much. Rather than working around the issue and using a band aid on the symptom, we need to address the cause.

Not to mention that we shouldn't have such variable gears in the first place.
Quote from 5th Earth :Or you could just make 1st gear higher. This is LFS, we've got continuously-variable gear ratios for free. It's not the physics, it's your setup.

How do you know that the "gears" in LFS don't have hard coded inertias?

Change gear on grid
(61 posts, started )
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