Something like an ingame local master/slave packet relay agent that would allow two or more instances of LFS to run on the same PC, while only requiring one connection to the Master Server and the Server your racing on.
This would allow you to have multiple independant views, one view for each instance of LFS you have running. This way you could achieve independant views without a rewrite of the LFS graphics system and also avoid taking up extra slots on servers keeping bandwidth to a minimum.
This can be done at the moment but means you have to have multiple accounts and be logged on with all of them, the main disadvantage with this is that all views aren't in sync as each instance of LFS is getting its own packet stream. With a packet relay agent all instances of LFS would get the same packet stream and therefore look more stable.
Don't know if this would be possible at all but thought I'd through it out there and see what happens
This would allow you to have multiple independant views, one view for each instance of LFS you have running. This way you could achieve independant views without a rewrite of the LFS graphics system and also avoid taking up extra slots on servers keeping bandwidth to a minimum.
This can be done at the moment but means you have to have multiple accounts and be logged on with all of them, the main disadvantage with this is that all views aren't in sync as each instance of LFS is getting its own packet stream. With a packet relay agent all instances of LFS would get the same packet stream and therefore look more stable.
Don't know if this would be possible at all but thought I'd through it out there and see what happens