Yes, I kind of talked bit about this in the previous (now locked) thread (or at least tryed to talk).
"Maybe a flag could be put into the MSO packet to tell if it came from the 'owner' of the LFS which is running this insim? Or even better if the connection (NCN) had an "IOwnYou" type flag for similar purpose. Or is there some other easy way to tell which connection owns this insim?
(in server use you could assume host is always the 1st connection, but not so in client tool)"
(by 'host' i mean the insim owner)
I think it should be in NCN. After all you don't necessarily have a car in use. If you know the UCID of the insim owner, you can compare it to UCID of the player (in NPL) and check that it is not AI. Of course it can be in NPL too, but in NCN it would be useful if you don't have a car out.
Right?