I'd also agree on the 'lighter' scoring system, i dont think it matters all that much, if you multiply the points by a factor of 10 you still need to do the same thing to make up the gap, but the huge points do seem a little 'daft'.
I also always thought 5pts for fastest lap was just too many points, its a bonus, but particularly in the 2nd (lesser points) race it was quite a big thing and bundled in with starting behind slower cars seemed a little wrong to an extent. It also meant the winner often got a huge amount of points from the 1st race, typically with pole and FL bonus points and then the winning points it was quite a lot to give someone who's already received 5pts for being fastest just 20min ago and now another 5 bonus points for being faster again, same again if they can manage it amongst traffic for the 2nd race.
It was just something that never sat well in my mind even before the season kicked off.
I also have another suggestion but it'll probably have to wait till season 3 probably as im quiet happy to keep it to myself a while then i'll give you guys a shout, very much doubt it'll be of any use for season 2 unless its UF1 'July-Hem'
Can give you some info over MSN but not convinced it'll be ready in time
Also completely agree with 2 cars per team, theres no need to have more than 2 cars as a partnership, having non-counting partners means you have say 4 drivers working against a 2 driver team, if one of the 2-man drivers makes a mistake they're down to 1 scoring highly, but if the same happens to the larger team its just absorbed by the fact that there queuing up to score points and IMO it isnt fair, and thats from someone who had 3 teammates (+self) competing last season. Only argument against 2-man teams could be the fact that had Rooble stuck with the season or Bio not decided he didnt want to go through the Rnd3 mess again chances are we'd have had a 1-2 in the constructors standings.