Updated: 28th June 2007
OK, it´s not ready yet... it has Bugs and I have so much things in my Mind which I would like to implement. Today I got to the Point I was before the Insim Changes where made. It´s not much but currently it´s working.
So have a look if you want, I recorded a little Video. Sorry for the Quality, but I was too lazy to pull out my Video Camera
I want to say "Thank you very much" to 2 guys from our Community. Without them I would not have get that far. Keep in Mind that I never programmed anything before, but I will do my best to make it a stable Application with more features than you see in the Vid ;-)
Thanks to T-RonX for his InSim base for Visual Basic .NET 2005. Without this I would have never started. It turned out that I had to rewrite many parts because they where not compatible with the .NET Compact Framework. But I think I got it all sorted
And Thanks to riskredruM for showing me how to make and hold a stable UDP Connection to the new LFS Insim System. Without you I would be still sitting here reading Docs and scratching my Head.
So... watch this: PocketLFS Preview Video
Ah yes, you don´t see it in the Vid: There is no Cable on the PDA. I use a Wifi connection... hmmm... somehow it should be possible to fix it on the Wheel
Update 28th June 2007 (v0.0.0.4):
PocketLFS Download
OK, it´s not ready yet... it has Bugs and I have so much things in my Mind which I would like to implement. Today I got to the Point I was before the Insim Changes where made. It´s not much but currently it´s working.
So have a look if you want, I recorded a little Video. Sorry for the Quality, but I was too lazy to pull out my Video Camera
I want to say "Thank you very much" to 2 guys from our Community. Without them I would not have get that far. Keep in Mind that I never programmed anything before, but I will do my best to make it a stable Application with more features than you see in the Vid ;-)
Thanks to T-RonX for his InSim base for Visual Basic .NET 2005. Without this I would have never started. It turned out that I had to rewrite many parts because they where not compatible with the .NET Compact Framework. But I think I got it all sorted
And Thanks to riskredruM for showing me how to make and hold a stable UDP Connection to the new LFS Insim System. Without you I would be still sitting here reading Docs and scratching my Head.
So... watch this: PocketLFS Preview Video
Ah yes, you don´t see it in the Vid: There is no Cable on the PDA. I use a Wifi connection... hmmm... somehow it should be possible to fix it on the Wheel
Update 28th June 2007 (v0.0.0.4):
- Fixed a Bug which cause PocketLFS to crash when driving some of the Turbo Powered Cars. The Turbo Gauge had a Bug which caused PocketLFS to crash when a high Boost Value was reached.
- Added a simple Shiftlight. It turns the Background of the Gear Indicator into Red. Will make this Configurable in the Future maybe.
- (Hopefully) fixed the Bug that caused PocketLFS to crash when starting, stopping and starting the Connection again.
- Moved the Stop / Start Functions to the Menu because I need Space on the Screen to implement Tabs
- Added Tabs to have more Space for new Functions ;-)
- Added a very simple Log to see what´s going on. Mainly for Debugging Purposes for myself.
- Added an Exit Function. You can now set PocketLFS in Background (Windows Mobile Standard Behaviour) when Pressing the ‘X’ Button in the Top Right Corner. Or you can use the Exit Function in the Menu to close the Application completely.
- Created a Installer CAB File to install the Application on a PocketPC instead of copying the .exe and creating a Folder manually. (Only for Testing now)
- Added the About Form just to be sure that Complains don´t go to the Developers of Live for Speed ;-)
- Fixed some Bugs in the Code which caused Problems when connecting to Live for Speed and a Password was set.
- Tested with Windows Mobile 2003 German / English and Windows Mobile 5.0 German, English and Russian.
- Fixed Bug: When overreving the Engine the Application hang.
- Added a Function which sets the Min / Max Values of the Rev Bar correctly.
- Added Boost Gauge Bar (not 100% ready yet, have to find out Max. Boost for all Cars)
- Added a Detection Routine for Screen Resolution (VGA / QVGA) and Screen Orientation (Landscape / Portrait)
- Added Icons for VGA and QVGA PDAs
- Fixed some Connection Bugs and cleaned up the Code
PocketLFS Download