Im suggesting rim (wheel without tyre) damage and deformations.
In my opinionion creating rim deformation system would be top level accievment going closer to real life sim.
After crash or driving over HARD bump, rim could deform and depending on done damage flatten tyres, reduce handling quality.. also a little damaged rim could affect suspension work, i mean high speed driving with unbalanced wheels is unstable, also damaged when could bounce and do damage to suspension.
suggest, argue, correct me
In my opinionion creating rim deformation system would be top level accievment going closer to real life sim.
After crash or driving over HARD bump, rim could deform and depending on done damage flatten tyres, reduce handling quality.. also a little damaged rim could affect suspension work, i mean high speed driving with unbalanced wheels is unstable, also damaged when could bounce and do damage to suspension.
suggest, argue, correct me