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Impulse's Solo2 track no.1
(2 posts, started )
Impulse's Solo2 track no.1
For those of you who 'autocross' or 'solo2' in real life. I built this course on the blackwood tarmat. (Demo users can play it)

I did my best to keep the course design to the canadian rules. (With the gate width, and pointer cones ect)

2 laps. 3 minute avarage. Small cars have an advantage. Here's a short 'DIVX' video clip to show the design, and well the fact that the gates are (not impossibly tight)

http://oldschoolcs.nuclearfallout.net/qcma/autox22.avi

For those of you who do not auto-x.
-- One car at a time.
-- Clock your best time out of 3 runs.
-- 2 Second penility for hitting each cone.
*** Normally there is marshals out at every event. If you miss a gate, your run is conisdered (DNF) So be honest and have fun.

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Serpentines -- (The weaving in and out of cones) The direction to enter is flaged by a pointer cone.. (If a cone is pointing right, start on the right side)
If there is no pointer cone. Its your choise. (But keep in mind, what side you'll be exiting from)
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Damn off season...
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Come back and post your times (and cones)
Attached files
BL3_SOLO2.lyt - 2.5 KB - 462 views

Impulse's Solo2 track no.1
(2 posts, started )
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