The online racing simulator
Sun glare
(74 posts, started )
Quote from XCNuse :if you want real effects, check out NFSMW, (yes i know i keep talking about it, but it does have many real.. stunning effects) ei: when nearing the exit of a tunnel, know how everything looks really bright outside? yep.. recreates that.. sun glare.. cant get much better either; cant see a damn thing (which .. is what it should be [only in morning and afternoon though.. i hope you dont see the sun any other time while driving lol])
motion blur has gotten better (except when you hit the nitrous.. thats still lots of blur).. but it has gotten much better, not like underground1 where you couldnt see anything.. what else.. oh.. headlights which stay on the whole time work when its raining.. kinda neat effect it gives.. leaves blowing! (thats really cool to see leaves float along when your going at normal speeds).. trees moving in the wind (as you see in LFS) but with realtime shadow effects.. always nice

:riceboy:

No, but seriously. NFS:MW looks realistic? No. Looks like American Hollywood action movies? Yes.

If you think all that blooming and crap looks real, you've been smoking something. I was never bothered to play the game further than the first races, since I do hate these modern EA crap arcade games and I usually avoid them like a plague. Just had to give it a shot to see what all the shouting was really about, and it was about nothing.

Quote from XCNuse :you guys have to admit, all the companies that are under Electronic Arts sure are doing a fantastic job of recreating real world effects

:wtf2:
What they do is create Hollywood-effect lookalike clones one after another and cashing poor people with the same shit being wrapped around in different paper.
Quote from Matrixi :Well, I can't remember all the major ones but here's quite a few that I liked:
- Operation Flashpoint
- Gran Turismo 3 & 4 (the best arcade car games imo)
- Fable
- Everquest 2 (stopped playing this last year tho)
- Hitman 1 & 2
- GTA 3

Those are just few titles that I enjoyed playing very much.

Well I'm glad you enjoyed them, but we were talking about original games released in the last few years That means GT3 and 4 are out right away, and Hitman 2 (and Hitman 1 really, since Thief did that style of gameplay already), and EQ2 - again, a sequel. Fable I can't comment on because I don't really know anything about it.

GTA3 I'll agree felt pretty fresh in a lot of respects despite being a re-make of the 2D version, but of course they released another two follow-up GTA games to cash in on it, so I'm going to take away any innovation points they'd originally scored for the first one because of the other two

Anyway, it's 12:30am here and I'm still at least three hours away from finishing this job that I promised would be ready by tomorrow morning (because I'm an idiot), so I'd better stop complaining about computer games for now...
If you think any sequel doesn't classify as being original in any way, you should stop playing games this second Imho, even though a game is a sequel, it can be original in the way it has been developed further, refined in to a better game.

2:46 AM and I'm ending this argument on my behalf, it's stupid arguing over something that in the end is a matter of personal preference
@thisnameismistaken.. i've never seen a hill change shape in any of the BF's

@matrixi.. if your looking at the screenshots you dont see anything as to what the game looks like.. enough said at that

http://images.ea.com/sports/nb ... eenshots/xbox360/Back.jpg
now if you call that 'unreal' .. shame on you; i mean these are GAMES we are talking about; not high poly photo reproduced renders.. these things go into games into a little amount of space and made to look real.. if you ask me, EA is definetly setting the standards here

hate me or not its the truth..
when it comes to criticism here.. alot of you cant back up anything
yall just say its 'not real' when.. if you ever went outside .. you would know that it is real..
and just for saying that; i've never heard of 'smog' being in england or anywhere but the US.. so.. dont say its not real.. because it is

here:
http://images.ea.com/eagames/o ... eenshots/set16/2_full.jpg
not real eh?
tell me.. whats not real?
whats that? the sky? to brown? called a sunset..sky is like that alot here where i live during fall time during sunsets
http://images.ea.com/eagames/o ... eenshots/set16/6_full.jpg
..see nothing wrong with that..

http://www.jeux-france.com/Web ... 20050824_035105_2_big.jpg
not much wrong with that either
(note the 'realtime' calculated tree shadows

sounds? what about them; recreated from scratch and sound just about right..
hear for yourself: http://files.ea.com/downloads/ ... stwanted/carsounds_hi.mov
(note.. they used a tuned murcialgo ingame so dont rant off about that either)

either way you have to admit they are doing a good job of what they are trying to do.. and you cant say no or else they wouldnt be selling anything..obviously..
Didn't GP4 have the flare effect when you exitted the tunnel at Monaco? And the momentary extra darkness when you entered it?

If so, it proves it's not a fancy new effect. Still, it's hardly necessary, but could make LFS a little bit nicer for some people.
Quote from tristancliffe :I hate the way other games (not just driving sims) try to recreate sun glare. Take a game with 'good' glare effects and take a mental note of what it looks like. Then look at a setting sun and see what that looks like. Not the same huh!


Disclaimer: NEVER look directly at the sun for any length of time. If you must, use welding goggles or something very very dark, or be totally safe, and project it via binoculars or a telescope onto a piece of paper.

Not totaly true. On V-Rally 2 there is a video of someone doing a mountian race in a pug of some sort (I forget which), and it has evil sun glare like you see in most games.

Although in a game it'd look best like this. Not too much, and not too little (Photo taken by me back in feb )

Quote from Matrixi :If you think any sequel doesn't classify as being original in any way, you should stop playing games this second Imho, even though a game is a sequel, it can be original in the way it has been developed further, refined in to a better game.

I think I am proposing much greater leaps of originality than you are. I'm saying for the most part I'm sick of the exist game "genres", and I'd like to see a new one, or a few new ones. Mixing <insert existing genre> with real-time strategy and calling it something new seems a popular approach lately, but I'm not fooled

I'm just disappointed that the last ten years have been spent in desperate pursuit of realistic 3D, meanwhile innovative design has progressively gone down the list of priorities at most studios. It's because pre-release screenshots and graphics technology hype are what sell games, and that's why I was particularly annoyed with the way everybody creamed themselves over the Source HDR effects.

Quote from Matrixi :2:46 AM and I'm ending this argument on my behalf, it's stupid arguing over something that in the end is a matter of personal preference

Especially when it seems we basically agree on my main point anyway. It was nice to have the opportunity to get it off my chest though, thanks
Quote from P5YcHoM4N :Not totaly true. On V-Rally 2 there is a video of someone doing a mountian race in a pug of some sort (I forget which), and it has evil sun glare like you see in most games.

Sure, but the video is on a camera, so the glare effect (and the rate the camera can react) is very different to the human eye. Whilst glare DOES have an effect with a low sun, it's nothing like camera's show in my experience. I'm not saying I don't want it, just don't fall into the trap that most if not all other games have done.
Quote from tristancliffe :Sure, but the video is on a camera, so the glare effect (and the rate the camera can react) is very different to the human eye. Whilst glare DOES have an effect with a low sun, it's nothing like camera's show in my experience. I'm not saying I don't want it, just don't fall into the trap that most if not all other games have done.

Well it must have been pretty bad as the driver had to shild his eyes with one hand to see where he was going. But most games do seem to go ott. But then developers never go outside, so they base what it should look like from the photos and videos researchers give them.
lol
yep.. thats the only way to really do it though.. cause you cant 'remember' what an effect looks like (..usually lol)

so for that picture p5ycho, heres a picture of the glare effects in most wanted
http://cerberus.gamershell.com ... hots/8139/189146_full.jpg
looks pretty close to me.. especially for a game; you really have to play the game to know the effects though, few screenshots really show how the game is
Quote from XCNuse :yep.. thats the only way to really do it though.. cause you cant 'remember' what an effect looks like (..usually lol)

so for that picture p5ycho, heres a picture of the glare effects in most wanted
http://cerberus.gamershell.com ... hots/8139/189146_full.jpg
looks pretty close to me.. especially for a game; you really have to play the game to know the effects though, few screenshots really show how the game is

I play the game :P And some of the effects are pretty good. But some have gone too far. The road reflection is way too much for one.
yep; when it gets late in the afternoon in the game there is a little to much; but majority of the time its pretty good (during the rain, its pretty good; not to much, not to little)
smoke is kinda odd though (especially when its dry and AI's have smoke comming from the wheels when they shouldnt)
overall.. they are getting there
but im afraid.. once 'we' are there and games do act and feel and look real.. i dont think they will be as enjoyable as arcade games are (some though will be, like shooting games and such.. dont really get chances like that IRL, but the gamer community i can say as a whole definetly doesnt want true reality.. thats just like going out wherever and doing it yourself.. kinda defeats the point of a 'game')
Quote from XCNuse :...but im afraid.. once 'we' are there and games do act and feel and look real.. i dont think they will be as enjoyable as arcade games are (some though will be, like shooting games and such.. dont really get chances like that IRL, but the gamer community i can say as a whole definetly doesnt want true reality.. thats just like going out wherever and doing it yourself.. kinda defeats the point of a 'game')

That is why so many of us like simulators instead of mere games. You say when it gets too real, just go out and do it yourself, many don't have the means to go to the track and race. It wouldn't be much fun at the track in my 4X4, or the wife's automatic Nissan Altima, or even the old 83 Honda Nighthawk (hmm, wonder where my online name comes from). Though the Honda might give me some pleasure as I can run it pretty hard and have some fun. It's not an R1 or anything though. Other's can have their games, I haven't played one since I started racing NR2002. I want simulators as real as possible as I can't take a Porsche ( or a Porsche/Ferrari mix, anyways) out to the track, nor will I ever jump into an F-14 fighter jet and fly around. Games are targeted at the younger ones, simulators are targeted at us who don't have the means to do it in real life long to do it.
yes but keep in mind that people like you (pro-simulator gamers) take up a small fraction of what sells.. especially in racing simulators (obviously.. not many companies make race simulators)
flying simulators are popular for obvious reasons.. my dad uses his sometimes before he goes flying somewhere or just to get a little practice in..
so thats where race simulators have a community flaw; simulators are really meant to use to practice on.. well.. who here races any of these cars lol? theres only 1 person i know that plays LFS that does race for a living

but when you really sit back and think about it.. why make a game and sell it to the public if it just simulates something you can do in life? (for things like you mentioned those are different) but for like.. soccer and football games.. whats the point of making it 'real'? lol just get a few buds and go out and play some ball
Not 100% true. A simulator gives you an idea. However you can never use one to practise. As real life can never be turned into a computer game/sim. I like sims over games mostly because... I don't have bottemless pockets, nor could I afford a car and keep it running well and all the other FIA mods you need to do to a car to enter it into most racing events. Plus the face I don't even drive on the roads, and I rarely get to go to the airodrone these days. So this is the next best thing. I can drive flatout, and not have to worry about what if I cock up the corner as next time I can break sooner (or later) and not have put anyone else in risk.

Though sims started out with a goal of training, after they made it into the markets they have become part of a new bread of gamer. Those who want more then a game where you can fly around a 90 degree bend at 200mph and not come off the race line.

And they are trying to make soccer games real. They are for the people who want to win the world cup, but suck too much to play the game. Same with baseball, and pussy rugby (aka American football). The list could go on. Example, I play NHL2002, I know it's not real, but it's as close to ice hockey I'll ever come, so it's the next best thing. If I could get an ice hockey game that was as close to real life as possable, I'd buy it in a heart beat. Because I know I'd never be able to play the game with the ammount of bone releated problems I have in my wrists (more so left) because of not sitting at a keyboard correctly for years on end. So I turn to the game world to get the face crushing, pushing little rubber disk into a net fun.
okay well.. they shouldnt be used for training (except flying simulators)
cause i dont know any games (i dont play sports games like you said)
they just say its used for training (ei: GTR and that exit screen [atleast on the demo] where it said used by real racers and whatnot)
OMG i was reading thread almost three years old! But hey no bloom or flare no glare nothing yet in lfs , but dont worry lfs team is capable making good graphic as good simulation!
Quote from Stevan84 :OMG i was reading thread almost three years old! But hey no bloom or flare no glare nothing yet in lfs , but dont worry lfs team is capable making good graphic as good simulation!

Yes, and it has been mentioned earlier. :bump:
Quote from XCNuse :if you want real effects, check out NFSMW, (yes i know i keep talking about it, but it does have many real.. stunning effects) ei: when nearing the exit of a tunnel, know how everything looks really bright outside? yep.. recreates that.. sun glare.. cant get much better either; cant see a damn thing (which .. is what it should be [only in morning and afternoon though.. i hope you dont see the sun any other time while driving lol])
motion blur has gotten better (except when you hit the nitrous.. thats still lots of blur).. but it has gotten much better, not like underground1 where you couldnt see anything..

do you mean eye accommodation or camera - as it occurs different? Well, I agree with Kegetys that any game shouldnt mimic camera effects ingame (it could in replays)

And I do not fear unrealistic effects by Scavier - they do it as realistic as possible.
I remember a lot of old racing games using fake lens flare. It looked great like 10 years ago, but it needs hardware support to look good now.
And that would be one of the Dx8 or 9 Hardware T&L features that LFS doesn't currently support.

I dream of realtime lights and shaders
when u are driving with view from driver place u could not see that stuff, because in LFS all drivers uses helmets and those helmets are with black glass, that means u wont see anything like that, but thats only in view from inside
^ But you wouldn't be able to see out either

Touche?
+1 for me , add to to realistic sim =) , but in s3 , not now

Half life 2 :Lost Coast , have one of the best Sun Glare ever made , with the HDR
Quote from Inouva :Half life 2 :Lost Coast , have one of the best Sun Glare ever made , with the HDR

Agree HL2 graphics are the best

Sun glare
(74 posts, started )
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