rbr doesnt simulate downforce as far as i know... just drag.
the game feels great. ffb is great and the cars move as you would expect them... but alot of modders who have looked at the games insides were a bit dissapointed with how there were some "shortcuts" taken in the physics department.
Its still a musthave for sim fans and rally fans .
so.. i'd say lfs show's the most promise when it comes to physics. We shall see if that changes when nkPro comes out.

the game feels great. ffb is great and the cars move as you would expect them... but alot of modders who have looked at the games insides were a bit dissapointed with how there were some "shortcuts" taken in the physics department.
Its still a musthave for sim fans and rally fans .

so.. i'd say lfs show's the most promise when it comes to physics. We shall see if that changes when nkPro comes out.