Right, to further my computer education, I have decided to learn how to render. I am using 3DS Max, as that seems to be the most used here, so I can ask questions
Okay, lets show where I'm at (I've only had about 2 hours practice so far, and never done anything like this, so don't flame me for being an idiot).
I have:
1. imported CMX's.
2. changed the Material ID of the wheel rim to that of the wheel center so it all works.
3. assigned dds/jpgs to the relevent ID's, and colour parts of the dds's in black so they render correctly (or at least, acceptably)
4. Rendered a couple of skins with vaguely good results - I'm pleased with my progress.
However, my main 'problem' at the moment is the damn tyres! I have a texture on the tread area, but I am finding it impossible to work out how to put a texture on the sidewalls. making the texture itself will be relatively easy once I've figured this bit out.
I'm not looking for some of the uber impressive wheels and tyres you lot use/have made, as I'd rather improve my own work if you see what I mean.
Okay, lets show where I'm at (I've only had about 2 hours practice so far, and never done anything like this, so don't flame me for being an idiot).
I have:
1. imported CMX's.
2. changed the Material ID of the wheel rim to that of the wheel center so it all works.
3. assigned dds/jpgs to the relevent ID's, and colour parts of the dds's in black so they render correctly (or at least, acceptably)
4. Rendered a couple of skins with vaguely good results - I'm pleased with my progress.
However, my main 'problem' at the moment is the damn tyres! I have a texture on the tread area, but I am finding it impossible to work out how to put a texture on the sidewalls. making the texture itself will be relatively easy once I've figured this bit out.
I'm not looking for some of the uber impressive wheels and tyres you lot use/have made, as I'd rather improve my own work if you see what I mean.