When I apply meshsmooth, I get a wierd bump in the mesh, for no reason I can see. The basic mesh has all 4-sided polys and the lines flow nicely, with no odd bumps, so why does it add this bump here? Attached images
1. Use turbosmooth, it is much faster, but doesn't include the things you most likely won't use in meshsmooth. Not sure beyond that unless I saw it.