The online racing simulator
Quote from srdsprinter :More rewarding for teams that make mistakes means that reward is being removed from teams who didn't make mistakes...

That's just how i see it.

Again, the rule will be tuned to penalize the teams who make mistakes (who doesn't?) so that they will usually finish behind those who don't.
Quote from DeadWolfBones :who doesn't?

The teams that finish?

J/k. But in all seriousness, the 6 cars that finish understood not to put themselves in a position where they would flip and/or run out of gas. That IS what endurance racing is, finishing is the foremost goal. Yes we made mistakes, but we knew to avoid the errors that would end our day.

I guess that's too hard?
Quote from srdsprinter :The teams that finish?

J/k. But in all seriousness, the 6 cars that finish understood not to put themselves in a position where they would flip and/or run out of gas. That IS what endurance racing is, finishing is the foremost goal. Yes we made mistakes, but we knew to avoid the errors that would end our day.

I'd say that our car, at least, was on the very verge of flipping quite often during the race and I'd say it 50% was sheer luck (during my stints, anyway) that we didn't go over at some point. In order to maintain the leaders' pace we had to be very aggressive at the curbs and it resulted in quite a lot of wheels off the ground. This is down to the track design + physics flaws + incomplete features in LFS; they encourage dangerous driving in order to be quick.

We were putting ourselves in those positions all race long... we were just lucky.

FGED GREDG RDFGDR GSFDG