good evening and fast help to the flooded ones amongst us,
well i remember that scawen said once that this sim is other than the regular directX app.
In terms of generating the output AFTER the processing of the sim data took place.
So when lfs freezes, it doesn't actually freeze in the graphics section but in the processing of the output.
Unlike nfs for example, it freezes too -once- but resumes next frame, so if u'd be to capture all output frames and eliminate the duplicate frames, you'd never notice there was a glitch.
After reading my writings, i realized, that lfs continues while frozen... :/
Nfs -> freeze and resume where you got frozen
Lfs -> freeze and find yourself somewhere else (on/offline the same result)
I for one find myself to drop speed (braking) and steering to "where i should be by now" to avoid collisions while "frozen".
Assuming this is true and i'm not starting on false assumptions, i'd really (3rd time asking) like to hear something from our non AMD users about this problem...
this is really getting odd since the systems today are getting too complex to pinpoint a problems reason.
regards