the 4.40 driver had a resolution of 1024 stepson the steering axis (like the other logitech wheels), while the 4.60 driver has over 16000 steps. you see?
And wheel degrees is 720, but I'm about to give up, too much turning needed to enjoy driving.
In game force is around 14-25% depending from car.
Still steering is bit too sticky and inner wheel effects are not present always, even with Microsoft wheel they were. In overall Microsoft wheel had better forces in LFS than DFP, it was not so sticky.
Quick related question: Once you're running LFS can you switch profiles in the profiler and it updates the controls in-game, or do you have to shut LFS down to change profiles?
I think I have changed settings in the profiler on the fly, can't be sure of that. I know I've changed button mapping. As for switching the actual profile, can you disable having it automatically open LFS in the profile set for that? Or would you end up openning a 2nd LFS session, not sure.
I'm just thinking in terms of the quickest/easiest way of changing the steering lock and the shifter assignments depending on what car I'm using. I'd forgotten that it saves a profile for each game, rather than arbitrary profiles that you can choose from.
You might as well put it on 720, since none of the cars have more than 720 degrees of steering lock anyway, that way your wheel won't continue turning, even when the one in game has stopped.
oh, whoops. I was responding to Vale, not you. But yes, you can change rotation in the profiler on the fly. I don't even use the logi one, I just use hte windows game controller thing, you can do everything from there and not worry about saving profiles for different games.