i read a article abt comparison of racing simulators on wiki recently..
and realize that in live for speed racing line does not affects grip.. which is quite...well.. unreal..![](/static/smilies/shrug.gif)
normal racing line should have more grip as cars drives over it (more car drives over it = more rubber = more grip)... the "Dirty" line provides a opportunity for overtaking...but there should be risks for locking up the brakes as there are less rubber on the dirty line..... i reli hope to see this improvement in the near feature...![](/static/smilies/smile.gif)
and realize that in live for speed racing line does not affects grip.. which is quite...well.. unreal..
![](/static/smilies/shrug.gif)
normal racing line should have more grip as cars drives over it (more car drives over it = more rubber = more grip)... the "Dirty" line provides a opportunity for overtaking...but there should be risks for locking up the brakes as there are less rubber on the dirty line..... i reli hope to see this improvement in the near feature...
![](/static/smilies/smile.gif)