Got into the world of 3D modeling a few weeks ago and I was thinking what our forum members are able to do.. I'll post my first proper model as soon as I get the lightning right .
Also I have been trying to learn how to model car, but quite some time I have been without trying, it is not too easy for some that has no graphical eye or something...
If you go to my website ( link in my signature ) you can see. It has not been updated in a long time and only has my university work. I have since then done a few more personal projects which are still ongoing but will be finished soon..
mad
edit: some images
First ever character model
Ostrich animation
My hockey animation - which is not so great due to the time scale
Yea, even though we are forced to use 2d, because we havent had a 3dsmax yet... lol
So its gonna be a 2d - bug nice 2d - shooter with some strategy and economic elements.
Nothing big really, as we have only 3 weeks to make the whole game inclusing manual, DVD case, website etc. (2 programmers, 4 artists)
You are using too many polys on tires, use disc object for those
From there, you could convert windshield to editable mesh, make new edge to it so you can add bit of angle to it, if you keep adding edges and moving vertexes you will soon have much more complex model, however my attempts on that have all been rubish, can't get it how some can make all vertices placed so closely to proper places, I'm always missing location by 20cm or so
My brother is an amazing 3D artist, i'm not so good, i'm better at taking 3D models and making them dance - or in the case of LFS - having my own private LFS game