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Render has been started at 7:30am (EST)
(12 posts, started )
Render has been started at 7:30am (EST)
So I started the Render at 7:00am (EST) and the movie is 3:55 long, and me processor is taking a beating so I figured I'd let you know how long it takes


Finished at 7:22am (EST) now it's 5.71GB I need to find a compressor to shrink it....
#2 - wien
Facinating! Keep us posted.
I'm bummed out now that I found out it's almost 6GB and I cant find a way to compress the POOP out of it
3:55 minutes? Or hours? 6GB DAMN. O.o

Compressing the size (as in actual dimensions) of the video usually shrinks the size some.
Quote from VTiRoj :3:55 minutes? Or hours? 6GB DAMN. O.o

Compressing the size (as in actual dimensions) of the video usually shrinks the size some.

3 minutes 55 seconds, and yes thats what I said when I saw the file size Well I want to shrink it so I'm able to share it, how ever you do that.
#6 - wien
Hmm. My sarcasm-fu is obviously inferior, so let me clarify; What are you on about? Should I somehow know what movie you're talking about?
Hmmm, I don`t know much about movies, but you can`t simply just open it in a video program, compress it and making it crappy youtube quality? That should shrink the size I belive.
Well I'm trying it again but with different configurations and hopefully I get better results, And Wien I'm making a video of game play, thats what I'm talking about.
If you managed to render a 4 hour movie in only 22 minutes you have probably used a codec that uses no compression at all, or a very light compression. Try transcoding it with DIVX or XVID using acceptable quality settings. This might take hours instead of minutes but you'll end up with a much smaller movie.

Edit: ah, four minutes, not hours... Well, in this case compression is BADLY needed
#10 - Smax
As Albeig has said you need to render your video in a format which is compressed as opposed to uncompressed.

When establishing the output settings for your render most editing softwares will give you an option to use a compression setting such as wmv

http://www.divx.com/divx/windows/converter/
gives a link to a free download for a dixv convertor tool based on the now out of date DR Divx. Many people on this forum have suggested in the past that Dr Divx does the job very nicely. I do not have this software and cannot tell you if the demo is feature limited,time limited or does something like stamp every frame of your video with "made with divx convertor demo" or similar.

The full version can also be bought from that page for £12.99 [roughly $25USD].

Once you've rendered into a compressed format you ought to find that the result is 10mb or less not the outrageous size that results from using no compression.
How time flyes. 12 years ago me and my pal made together the final work in arts class by rendering an animation. It was with 3DS4 and 640x400x256. Cannot remember exactly how long it was, but around 1 minute probably. It had an ancient Greek temple and the camera flew around the temple, the doors opened when the camera went inside and flew to the altar.

It was rendered using 486sx33 with 24MB mem. It had problems keeping the whole scenery in memory so we had to remove parts from the temple which were never visible (like other part of the roof). It was left rendering overnight. In the end it was iirc well over 20MB and we had to get a whole pile of discs to get it to school. (the format was FLC).
#12 - JTbo
Virtual dub + Xvid, free, light, efficient.

Render has been started at 7:30am (EST)
(12 posts, started )
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