Hi everyone, I've erjust signed up for LFS. I race superkarts in real life, and thought that this might help a little in keeping on my toes across the winter. I would be interested in beginning to develop a superkart model if that is possible - does anyone know if that would be possible?
There may be quite a bit of work involved as there are some radical differences from cars - 2 stroke engine has very peaky power profile, no suspension, (relies on chassis flex and front camber/castor being right), highly dependant on tyre pressures, good downforce, superb brakes, etc etc.
For anyone who doesn't know what superkarts are - they are 250cc gearbox karts, faired in, and capable of 0-60 mph in under 3 seconds, top speed 140-160 mph (depending on class), pull about 2.5 g cornering and 3.5 - 4 g braking. Cheap and quick, but there is very limited time to practise, so it would be very good to get a good simulation. I'm also looking at running something like one of the British Touring Car games - because they have most of the British tracks that we race on.
Anyway - look forwards to racing against you all soon.
There may be quite a bit of work involved as there are some radical differences from cars - 2 stroke engine has very peaky power profile, no suspension, (relies on chassis flex and front camber/castor being right), highly dependant on tyre pressures, good downforce, superb brakes, etc etc.
For anyone who doesn't know what superkarts are - they are 250cc gearbox karts, faired in, and capable of 0-60 mph in under 3 seconds, top speed 140-160 mph (depending on class), pull about 2.5 g cornering and 3.5 - 4 g braking. Cheap and quick, but there is very limited time to practise, so it would be very good to get a good simulation. I'm also looking at running something like one of the British Touring Car games - because they have most of the British tracks that we race on.
Anyway - look forwards to racing against you all soon.