pfft, ever read tuning mags? Try 999hp out of a turbo 4clylinder (the 4G63 motor found in the Lancer Evolution)
Dude, 500hp hasd been pulled out of a lot of Honda engines as well:
The b18, K20A2, h22, b16 head on a b18block, etc. all turboed, but it's possible if you know what the iff you're doing and can tune an engine well. There's also the rotary, which can get 400hp easy (from a 13BTurbo 1.3 liter but it WAS designed as a racing engine...:shrug Then, there is the ecotec engine in the chevy cobalt, and as much as i don't like american cars, that engine is not half bad, and has also ben known to do some crazy shit if built right.
Turbochargers are the way to go to make crazy power out of small engines!
BUT... I'll take my 250hp N/A engine with instant throttle response any day! for me, it's not about crazyt ass numbers, but about how the car handles.
mate stop now, carb/injection are completly different, carbs use jets but the fuel is drawn out by the air passing over the jet, injection uses fuel that is under pressure ethier in the inlet or directly into the cylinder at specific times controlled by the engine management
yeah, yeah, yessss. that's what I basically wanted to say when opening the thread ... and hell, I did. i didn't say it was not realistic to have a 1.3 or 1.4 with 115 hp.
BUT, if you do have those 115 hp, then it must be quite tuned / tweaked (corsa 1.4 - 90hp; punto 1.4 - 95/100 hp; clio 1.4 - 95hp).
and if it's tweaked, these 115 hp would be extremely close to the redline if not exactly on it (even with the prod. cars mentioned that's the case).
so the thing is: having 115 hp @ 7000 rpm is ok, but then still having almost 2000 rpm of safe reving left is plain ficiton.
i'd change it to something like 115 hp @ 6500, redline @ 7000, and if you want to risk SERIOUS engine damage (where is this anyway???) you can still rev it to 9000 if that makes you happy.
what was that rev-limiter thing that was mentioned? never seen it in the game...