The online racing simulator
The Manual Transmition
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(38 posts, started )
The Manual Transmition
I think that the Manual Transmition should be the same as in real life (for example if you let the clutch out without accelerating the car should stall and if the rev's die down to much the car should also stall).

I think it should be realistic because it would more challenging and would be alot more fun. It would give you a challenge when you drift around corners.
It is a good idea (not sure how it would impact drifting though, as that's high revs, and car's don't just stall when the engine speed goes a bit low, as they sort of self-bumpstart due to being driven by the wheels).

I'm sure Scawen has this near the top of the job list after the introduction of false starts. An ideal time would be when the longitudinal tyre physics are tweaked to reduce the advantage (or rather reduce the lack of disadvantage) of wheelspin starts, meaning everyone will be trying to balance stalling/bogging down with too much wheelspin.
#3 - col
Quote from tristancliffe :... An ideal time would be when the longitudinal tyre physics are tweaked to reduce the advantage (or rather reduce the lack of disadvantage) of wheelspin starts, meaning everyone will be trying to balance stalling/bogging down with too much wheelspin.

Yep

and you can just imagine the extreme buttmunchery there will be on the forum as complaints flood in and all the self important kiddies start threatening to 'leave' LFS because the changes have ruined it
Now that would be more challenging, although would feel sorry for all those people who have no clutch pedal as would be pointless being able to use auto clutch.
Just for the OP, there is a program called outgauage_stalling. What this does is if you leave from a standstill wrong (i.e no clutch) then the car stalls and you have to restart the car. Its good fun
Quote from tristancliffe :meaning everyone will be trying to balance stalling/bogging down with too much wheelspin.

i dont really get how this would work at all in a sim without any proper feedback

a while ... well more like a year ago i stopped at a very long railroad crossing and put the back of my seat down as far as it would go ... i stalled the car 4 or 5 times with the backrest still down
If you were waiting at a railroad crossing, why didn't you shift into neutral?
Quote from wheel4hummer :If you were waiting at a railroad crossing, why didn't you shift into neutral?

With the backrest down? That's illegal in Germany.
Quote from wheel4hummer :If you were waiting at a railroad crossing, why didn't you shift into neutral?

i dont think you got the point (and no i didnt shift into neutral beacuase the engine was off)
the point is that i was completely unable to get the car in motion without any feedback from my back
The point here is imho that by proper tires and proper clutch you want to use the clutch to start as fast as possible, not to get as fluent start as possible. Imho, it worked with GPL and should work with LFS. Just make it sure that autoclutch is slower on starts and clutch button is too slow to beat manual analogic clutch.

I don't get what difference does it make if you have tried to get a manual car moving without having the backrest up....? I know clutch doesn't have any feel to your leg so the g-forces (=caused by acceleration) at your back is the key along with engine sound to get feedback from the "getting the car moving" hasslings...

But it doesn't mean that it can't be done without the actual g-forces when you play LFS...
yes but it would certainly be bloddy hard to do properly
i think youll see a whole bunch more full throttle starts from clutch user than from auto clutch users
All you have to do is watch the RPM's when looking for the grip point.
If coded correctly, your RPM would go down just a tad and the car would change the tone a bit as you realease the clutch while holding the brake. Same as in RL when moving from standstill on a hill (e-brake or brake)
Since g-force feel is not possible without a sim chair, it would be helpfull to have a FF clutch peddal (however unrealistic with newer cars). Sadly, consumer wheels don't feature such a feature.

As far as stalling, most mid size and small cars (in european terms, not U.S. ) don't stall on slow speeds. All cars that I ever owned could be driven on clutch and idle only without stalling even up small hills.
would you be able to put a download link up for the stall programe
Quote from Shotglass :yes but it would certainly be bloddy hard to do properly
i think youll see a whole bunch more full throttle starts from clutch user than from auto clutch users

I don't see the big deal. I can get a good start now (occasionally) so why would it be any different with stalling implemented? It just takes practice right now since the tiny peak of long grip is so hard to nail perfectly, especially quickly. Looking at the speedo now that it works properly (an analog one) really helps as you can monitor the rate of change of the wheelspeed. You can really tell by the sound when you've nailed it - a strong tire scrub sound with occasional chirps, but no constant squeal.

Of course it's harder than IRL, but so is every other aspect of simracing - in terms of feel at least.
IMHO, I don't think that this improvement would suit evryone. A lot of people use keyboard/joystick/controller, and these have no axis for the clutch. So when starting, it would stall most of the time, unless you have the revs up full, which, if new clutch physics were introduced, would damage the clutch.
Quote from dougie-lampkin :IMHO, I don't think that this improvement would suit evryone.

Pity.

Adjust gearing and use a key if you have to.

Accessibility shouldn't be a concern in a proper sim, but I know I'm one of the few that feels that way.
Quote from orange101 :I think that the Manual Transmition should be the same as in real life (for example if you let the clutch out without accelerating the car should stall and if the rev's die down to much the car should also stall).

I think it should be realistic because it would more challenging and would be alot more fun. It would give you a challenge when you drift around corners.


I don't realy care if you guys/girls dont like my idea but i think its a good idea.

Really good idea, I'll hope the lfs developers will think abouth this
Quote from dougie-lampkin :IMHO, I don't think that this improvement would suit evryone. A lot of people use keyboard/joystick/controller, and these have no axis for the clutch. So when starting, it would stall most of the time, unless you have the revs up full, which, if new clutch physics were introduced, would damage the clutch.

Well, they could just put auto-clutch on
But one of the main attractions of LFS is the clutch. It's basically the only (decent) racing sim that gives a clutch option. Auto-clutch is only for people who are either using a keyboard (ie with key for accelerator) or for people who actually have trouble driving with clutch.
or if the new clutch physics coming, people using keyboard should buy an wheel-set.. But I know not all have money for this, example if they should get G25 or something
Quote from Ball Bearing Turbo :I don't see the big deal. I can get a good start now (occasionally) so why would it be any different with stalling implemented? It just takes practice right now since the tiny peak of long grip is so hard to nail perfectly, especially quickly.

did i miss anything ? iirc there is no peak on the long curve currently

its just my experience with clutching without any feedback
maybe i just rely too much on what my back tells me but my guess is when stalling and better long curves arrive we will see a whole lot more full throttle starts from clutch users than from auto clutchers
Quote from Shotglass :did i miss anything ? iirc there is no peak on the long curve currently

I thought there was a very tiny transient before it leveled out... I could be getting my curves mixed up again though. Android's artwork consistently rearranges itself in my head. I think we have even had this discussion before...
Gearboxes has been in Scawen's list for a while, and I think we'll see something on Y

Quote from Shotglass : my other car is a cdr

ROLF, is that a LISP joke? :uglyhamme
i hope to
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The Manual Transmition
(38 posts, started )
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