The online racing simulator
music option
(11 posts, started )
#1 - noj38
music option
I think there should be an option to put in a cd and all the tracks should appear where all the normal live for speed songs are ,so that you can listen to something
to get you in the mood with out having to close live for speed open up I tunes ,pick the song you want ,open up live for speed again,and by the time your in a race your halfway through the song
who agree,s?
quite a good option, but i just make a long playlist
HMMMM......why don't you just encode your music to ogg and install it right in the game and use shift K to browse through your tunes, it's also less resources then having a seperate player running. Just a thought.
Quote from AtomAnt :HMMMM......why don't you just encode your music to ogg and install it right in the game and use shift K to browse through your tunes, it's also less resources then having a seperate player running. Just a thought.

thats what i have just done... pretty simple....


finally got rid of that horrible lfs tune lol

was driving me nuts!
Can somebody expand on how to do this/your favorite OGG encoder? I just downloaded CDMaster5.xxxx and it sorta just locked up, not to mention when looking in the OGG folder within the LFS dir. I don't see a bunch of files for each specific LFS song. (or maybe there's only one, or it's all encoded into one long, seek-able file?) I searched and this thread was the best one I seem to have come up with..
Just run winamp in the background? OK yeah, it takes up CPU, but only about 3 or 4%. Saves you having to recode it all, which if your like me and have quite a lot of music it could take ages.
If you really want to encode to ogg, use OggDrop. Just drag and drop a music file onto the app and it spits it back out as an ogg file.

To encode directly to ogg from CD use FreeRip, and set it up to rip to ogg (under the rip menu).
Thanks a bunch.. and I guess I just drop my encoded files into the OGG dir? As for Winamp, I'd rather not waste CPU when playing a game, and the skin I use takes a little extra than normal. I'd like to just open the game and have it already taken care of. I have a set bunch of songs I drive with, so I'm not worried about encoding all 10 or so gigs I have on here.

EDIT-can't go from MP3-OGG?? guess I'll poke around for some other encoders, unless that's just not possible..

2nd EDIT lol-FreeRip can go direct, Vorbis didn't wanna though. Thanks again!
More than one track??
Ok, maybe Winamp would be easier, lol.. How do you select more than one .OGG track from within the game?? Either I'm retarded, or you can only pick one out of your list to listen to, lol. - and how do you get it to loop your selected songs?

EDIT-guess I just need to figure out how to use the channels and such, kind of confusing on a first look, still new to the game etc..
Rip via "Exact Audio Copy" with the "AcurateRip" plugin then "OggDrop" at at quality 6+.

I've tried them all and this combo yields the best results. Easy as pie even with protected and corrupted CD's.

Edit: Forgot to mention- You can also use XMPlay and bump the process priority to slightly above normal. It is far less resource intensive than Winamp and generally sounds better in my opinion.
Thanks. I figured out FreeRip and have somewhat figured out how the channels work within the game. Now if only my speakers/soundcard? were better so I wouldn't get crackling sounds when the game/music etc. is all going strong, haha. Either sound fine when on their own, at any volume level etc, but put them together and I believe it's just too many sounds for my little dual speaker/sub set to handle real well. (though it's fine till you get riprouring down the track - thought maybe it was "windnoise" but that doesn't seem to affect it)

music option
(11 posts, started )
FGED GREDG RDFGDR GSFDG