@Ian: The crunch point is however, that the tyre physics are the most important part; they are the very core feature of any racing simulation. Without this part being right, you can have as much realism slapped on your simulator, it will never be good - which is IMO pretty much the case/problem with all ISI engine based sims.
I also think that all the people saying there is nothing better than LFS are well aware that this mainly regards the tyre physics, and that there are several areas where other simulations excel. That said, there is nothing better than LFS, if your main point of concern is the overall package with heavy weight on the tyre physics. If all you want is to pretend to be Schumacher racing in a "real" F1 car on a "real" track, then by all means rFactor & Co. are a better choice. Or one could argue the tyre physics of nKP are more realistic, but even if they are, everything else around it is simply so awful (including minimalistic software and the attitude of its devs) that LFS comes out top again.
@Hyperactive: You make it sound like I support all these arcade features
The only thing I support is to introduce options where sensible
I also think that all the people saying there is nothing better than LFS are well aware that this mainly regards the tyre physics, and that there are several areas where other simulations excel. That said, there is nothing better than LFS, if your main point of concern is the overall package with heavy weight on the tyre physics. If all you want is to pretend to be Schumacher racing in a "real" F1 car on a "real" track, then by all means rFactor & Co. are a better choice. Or one could argue the tyre physics of nKP are more realistic, but even if they are, everything else around it is simply so awful (including minimalistic software and the attitude of its devs) that LFS comes out top again.
@Hyperactive: You make it sound like I support all these arcade features
The only thing I support is to introduce options where sensible