The online racing simulator
Things for damage
(10 posts, started )
Things for damage
This shouldnt be to hard, but simply when our cars get hit, instead of only being dented, mabey we could also get some scuffs and scratches on our cars, so the paint isnt so pretty.

So like if we hit somthing hard, mabey some paint could chip, or if a car passes us and trades paint, the paint trading would actually happen.

Sort of like this:




Also mabey if like we get side swiped, our side mirrors would get knocked off, not perfectly, as well. And then if hit hard enough, in the area of damage, the tail lights or turn signals could break (not work anymore) and mabey the class casing could be cracked. Then we could have a third brake light, which would be very usefull when both brake lights are gone.



Anyone else think these realistic changes would be cool?
Been suggested before i believe. Would be nice to have all these, but i would rather see more important things (more cars, better physics etc.) instead of this. Lets get S2 out the way, and then start adding eye candy
This should be done before S2 is complete. New cars and tracks wont be till S3.

Anyways, id like to add, when your car gets smashed, all the body panels stay in one piece. The doors look fine, theres no gaps between body panels, hood wont get crumbled separate of fenders, when your front end is smashed, your bumper doesnt hang off a little, etc. It would be cool to fix this as well =)
#4 - ajp71
I think it would probably require a larger change to the graphics engine than you think the next natural point for graphics development would probably come with the move to DX9 (S3 in other words)
Also, it would require the 3d-models to be totally reworked. As it is, the cars are one single body. for parts to come off, every part would have to be it's own body, and everything that lies beneath these parts would have to be modeled too. Thus, such a damage system is definately not going to be released before all the cars are totally reworked and overhauled.
Quote from Sketchyrollin564 :This should be done before S2 is complete.

It's a good (although really old and discussed) suggestion, but I don't agree with this part. Even just in damage modelling there are lots of more important things to do first - eye candy is just eye candy.
Would love to see that kind of damage in LFS, but I belive advanced damage system like that have to wait for S2 final or S3
Quote from frokki :It's a good (although really old and discussed) suggestion, but I don't agree with this part. Even just in damage modelling there are lots of more important things to do first - eye candy is just eye candy.

Not quite only eye candy. If a body pannel falls off, it can affect the racers behind the car. Also, if your front bumper crumbles off after hitting a curb for the final time, and you run over it, that could affect you too.


Although, yes, it would mostly be eye candy, Its also realistic, and thats what were shooting for, right?
#9 - Niggo
we >MUST< have broken mirrors, broken lights, broken windows, falling off bumpers, paint scrathes...
Quote from Niggo :we >MUST< have broken mirrors, broken lights, broken windows, falling off bumpers, paint scrathes...

With time that will come. Wait for S3 when many aspects of the game will be renewed and added, the damage system will be improved and get a lot of new things. But for now we just have to wait for eighter a damage improving patch, or S3

Things for damage
(10 posts, started )
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