The online racing simulator
To improve LFS
2
(40 posts, started )
#26 - Gunn
Quote from Bob Smith :LFS vs. GT4? Only Sony would think there's even competition.

Agreed. There's a lot more to making a simulator than just printing the word on the retail packaging.
Quote from ButterTyres :Sony would have them dragged over hot coals, they are very protective of their intellectual property. Plus LFS is a rival to GT4 and that would fuel the fire.

Just my 2pence :P

if they are so protective... then they wouldnt sell the game to the public..

its like.. buying a car, if you BUY it.. you can do whatever you want.. same with all games you BUY.. some have regulations; but all pertain to releasing to the public.. quite honestly im pretty sure they dont care what you do with it.. just as long as you give them money
Convert a track from Racer - FREE car simulation. You could just ask the author for permission?
Quote from XCNuse :if they are so protective... then they wouldnt sell the game to the public..

its like.. buying a car, if you BUY it.. you can do whatever you want.. same with all games you BUY.. some have regulations; but all pertain to releasing to the public.. quite honestly im pretty sure they dont care what you do with it.. just as long as you give them money

Actually, that's totally incorrect, I'm afraid. You have the permission of the author/producer to use the software, you do not 'own' the software. The people who make it are the owners, you're just an end-user. Never read the EULA that come with games?
Quote from BlackSpider :Never read the EULA that come with games?

Does anyone?
Yes, I do. Reason? Ever heard of a game called 'Fire&Ice' on the Amiga? I don't recall who made it. They had a EULA on the discs that came it came on. One part said something to the effect of: "The publisher of the software states that failure to say 'WhoWillyWolly' will result in the legal ownership of the running machine to be transfered to the publisher".

Unfortunately, had they been serious, they would have had *legal* grounding to sieze control of many Amigas. Sad, really, but an unfortunate truth. Also, rumours of Windows 3.11 (For Workgroups) EULA containing a section relating to shoes. Publishers have humour, but a publisher who's humour is a little *too* serious can actually result in legal battles.

EULA's are there for a reason. Not reading them is no excuse if you get burned.

(By the way... I always add 'Failure to read this will result in ten cows dying on your front lawn from some bizare illness' to the EULA/agreement/disclaimer of my software.... You've been warned!)
because so far i havent found anymore than what the back of the box says.. no EULA that i've found.... anywhere; unless its on the game itself

but what you've said makes since

about racer... dude.. that track was converted from GPL; technically its not "legal" and ontop of that; im sure its not nearly as correct as GT4 is
soooo its not free; its from SCGT

Quote :Full conversion of the SCGT version from GEETi

..unless one of them happens to own SCGT (never even heard of such a game :S)
Quote from XCNuse :PB.. were talking about GT4; not NFSU.. nfsu has no real tracks; thats completely different there.. dont go off topic

@michel.. i dont know; i tried it.. didnt know track that well, but iirc i dont think it was all to accurate

..anyone up for GPL?
there is a number of nurbs that you can download for GPL at no cost
..nvm.. someone already said its "illegal"

if one of the devs has GPL.. then it wouldnt though
but then again; im sure the nurb in gpl is fairly inaccurate


and AFAIK.. i havent heard any word from anyone that has been able to extract anything from GT4 (including even the music)

What I said was not off topic, I was explaining licensing laws. Just because it doesn't have real tracks doesn't mean it falls under a different law category.
It changes it slightly. They are not licencing a real track (of which they wouldn't own the rights etc), but making their own (of which the have rights automatically).

But talking of fake tracks here is silly - the only way to REALLY test LFS is to try it on the most accurate representation of a real track we can muster. When I say 'we', I mean the devs I suppose (at least til post-S3).
autocross... thats the best possible place of anywhere..
When and if a track editor is released, we can make our own "real" tracks, and just not name them with real names..

Add a an extra corner or something and then there will be no legal issues- right?
Quote from BWX232 :When and if a track editor is released, we can make our own "real" tracks, and just not name them with real names..

Add a an extra corner or something and then there will be no legal issues- right?

I thing you dont even have to add "an extra corner" because the 3D Track won't be a 100% copy of the real track anyway.

This is something similar: ATP Automotive Testing Papenburg , they rebuilded the real small Hockenheimring , but they call it Handlingcourse. Maybe because of licensing issues
2

To improve LFS
(40 posts, started )
FGED GREDG RDFGDR GSFDG