For example, I use keyboard with auto clutch - As soon as i press 'a' to up shift, it shifts up instantly. But LFS could not predict that I was going to shift up, so could not play the animation. If it did predict when I was going to shift up and played the animation, and I didn't - then it would look stupid! It could only start the animation when you have pressed the upshift button. You could get round this by LFS automatically putting the left hand onto the shifter when you are approaching the red-line (or braking, for that matter) then shifting when you press the button. But then people would complain that they could hold it on the red line all day and having their hand on the shifter would be unrealsitic (drifters maybe) Of course, in the FO8 and BF1 (and poss FOX, and GTRs) they could have (in Clarkson's words) 'flappy paddle' gearboxes, and they could move quite easily at the touch of a button?