About drifting scores:
By default you have to maintain at least 50 km/h (anti-cheating measure :razz
, or score is reset to 0 (Score counter restarts). Score counter restarts also at finish line (after PB is recorded), but sometimes first lap finish line does not count if you start from pits (there has to be one cheating method available
).
I noticed one guy (out of 50) that had problems with his score being recorded. Weird enough, when he changed his nickname (his original name included tm sign), it was ok. So there might be a problem somewhere about nicknames...
Drifting works only on dedicated servers (for unknown reasons heading value in InSim oscillates heavily on non-dedicated ones (problem has been already mentioned by someone else in another thread).
I also noticed that idling is sometimes detected for players that are already gone (seems that id's are switched from old to new players...), working on it...
Hmm, I didn't change anything about anglevelocityaction, shouldn't be any different than before... I only added another variable (Username) to it.
Thanks for report. I will make more testing before putting official 2.9 on my web page...
Thanks also to people, that are testing on demo server. They made some suggestions about improving drifting scoring and I will try to implement them. Some very good drifters seen there. :wow:
Try running dedicated server and start LFSLapper before anyone (including yourself) connects to host - that solves most of problems. I am testing only on Blackwood Reverse (for all 3 demo cars) - other tracks and cars might require different values than default to prevent cheating...