Tonight we experienced something very strange on one of our event servers. It is hosted along with a few other servers on a dedicated machine running Windows 2003 Server. It's bandwidth and performance should not be an issue (which it also has proven on many occasions).
Here are the details:
Server-side replays from the other server (server B), that did not suffer from lag: race session - qualfying session - warm-up session.
Please note that the lag only occoured for two minutes during server A's race session. I'm just linking the other sessions in case they are needed.
Edit: There seems to be something wrong with replay of server A's qualifying session. Don't know it's related.
Here are the details:
- About 40 seconds into the race there is suddenly an incredible amount of lag.
- All cars disappear on and off during roughly two minutes.
- Some cars disappear for 1 or 2 seconds, other 10-20 seconds.
- No one times out nor disconnects / gets disconnected during the lag, but,
- the lag stops as soon as [TDRT] Riise spectates.
- A race that started on another server (on the same machine) at exactly the same time didn't suffer from any lag.
- During the first one or two lap(s) of the race, there is something odd going on with the track textures (when tabbing between cars).
- The event logs of the server does not show anything out of the ordinary.
- The network and system resource utilization was constantly low throughout the race.
Server-side replays from the other server (server B), that did not suffer from lag: race session - qualfying session - warm-up session.
Please note that the lag only occoured for two minutes during server A's race session. I'm just linking the other sessions in case they are needed.
Edit: There seems to be something wrong with replay of server A's qualifying session. Don't know it's related.