+1
It would be good to have more steering lock on XRT or other FR cars.
Just burn tyres for 45 degrees lock , I didn't request more bhp.
I'm a customer who buy LFS S2 for drifting with G25. LFS is good enough for me now and It's fun already , but it would be more more more and more fun for drifters if the steering lock degrees increase.
i just read page 1 of this thread (i really wanna hop online and play again) but my .02 as someone who travels the country drifting a car.
99% of peopel who own cars that drift install steering spacers, which are normally a 10-70 dollar part (depending on car) and increase steering angle to about 50-65 degrees of angle. now since the XRT already has the equivalent of remote resiviour shocks (lets say a 4k set of MOTONS), adjustable sway bars, 5000 dollars in tire selection, etc, and if its really easy to add the steering angle from a programming standpoint, then why not let us drifters be able to install our 75 dollar steering spacers? its a very common modification to anyone who drifts their car at a local event on everyone's daily driver, and if you go pro (and with the amount of insanely organized tourneys you have online here) its a requirement.
also increased slip angle creates a lot less grip in the rear tires, so the low power XRT would be able to drift a LOT more than it can now due to the increased rear grip at a higher slip angle. corners you used to not be able to drift or sections where you'd lose all yoru speed now become sections where the added angle will help you pull thru with enough entry speed, the right line choice bla bla bla.
.02, take it for what its worth, which is $0 USD.
im gonna go play video games and kill virtual tires now and have fun sliding my virtual car on a virtual racetrack for no other reason other than to waste time.
Short:
The optimum angle of the left wheel is different to the right one when turning. The difference is noted as the Ackerman(sp) angle. The Parallel steer adjusts this.
A school of thought is that the exact steering angle of the unloaded wheel isn't that important, and therefore zero Ackermann (100% parallel) is fine. But pushing the car, and low speed turning are easier with full Ackermann. Personally, I tend to about 60% parallel steering as a compromise.
But you are right. As most of the weight is on the outer tyre it is dominating and therefore should turn more than true ackerman indicates.
In racing where it's customary to go sideways (RX, dirt oval, drifting) even antiackerman is used. This helps in keeping the slide and decreases the chance of spinning.
Antiackerman = when counter steering as you turn the steering wheel to the right the left wheel turns more than the right one. This prevents the left wheel from digging in and spinning the car.
this is a highly ignorant train of thought, and is about on par with
"if you cant drag race with a stock automatic hyundai then you shouldnt drag race"
or
"if you cant autocross without slicks then you shouldnt autocross"
or
"if you cant go do (insert motorsport here) without (insert modification to increase your cars capabilities in that motorsport here) then you shouldnt be doing it"
Why?!
Everyone else can drift it as is in LFS, so if someone must need the game to be modded "cuz they can't", then they should get better and improve, seeing it's not bloody hard to drift really.
Bare in mind that we also use much quicker steering than IRL because of our wheels being limited to only so much which makes drifting significantly easier to begin with. People manage to drift very well as it is, why can't you?
If LFS's focus was on drifting, yes, it would be realistic. As explained countless times, LFS's focus is on racing, thus, it's a waste of time and energy to code extra non-stock steering lock.
All forms of racing, not motorsports, as far as I understand.
No, I don't think it would be difficult to implement, but by implementing something for drifting, then it ventures out beyond what the focus is.
If I was developing LFS, I would not be too happy to load up the populated server list as it stands lately with 90% drifting and cruising servers (not that I have anything against these activities personally).
Hi everyone, its just a video game, and this is just a suggestion from a paying user.
Dear fellow internet users,
Please remove your keyboard from your ass, and realize that not everything in life is a pissing contest, nor is there a need to degrade anyone that doesn't agree with you 100% on the internet.
It will IMPROVE THE REALISM to the people who actually drift cars in real life*.
Everyone can drift with the stock steering on the lfs cars, jump on a drift server and watch.
what people are ASKING TO IMPROVE GAMEPLAY is add steering angle.
Nobody is saying its impossible to drift without 45* of lock because that is not the case, we are just asking for the ability to TUNE the the cars more REALISTICALLY. Everyone can drift just fine at steering lock now, it just gets boring after a while and people want to increase the capabilities of the car because they have reached the capabilities of the car, and become bored with it. Just like in real life, you get bored, you mod the car, you enjoy your new mod, you get bored with it, add something else.
Less boredom with gameplay, more replay value=more people playing. I paid for my s2 liscence, why is it that my and everyone else's request that as a programmer stated "is VERY easy to do" so shunned upon?
Its not like everyone is asking for every D1/Formula D car to be replicated in perfect detail. Add a couple degrees of steering angle, simple request.
Does it bother some of you that much that the drifter kids you hate might have a legitimate request thats not a big deal, you are just making a big deal out of it?
*I'm not starting one of those "I drive a racecar in real life and you race on the internet" arguments, so don't go there. Everyone is here to have fun and waste time, if you have a car to play with in real life more power to you, but it is nothing to get into a pissing contest over, and that is not my intent.
Who cares? The whole point of this game is to have fun, lighten up. I'd be happy that whatever number equals to 90 percent of these people are enjoying my game.