After reading some discussion about chase view in one of the threads about the new BMW, I had a brainwave !
IMO chase view is a fantasy feature - completely unrealistic. However, some people like to use it.
(And why shouldn't they? after all, IMO it is a disadvantage over cockpit or wheels view.)
So, why not make it more 'realistic' !
Everyone using chase view should have their driver 'avatar' floating in the air above the car in the 'correct' position for their view. (with a big H on the forehead like Rimmer from Red Dwarf !)
The discrepancy in weight of the car could be 'offset' by the star trek style particle projector in said car being roughly the same weight as a human.
Of course, this isn't serious suggestion - it wouldn't make sense to waste dev time on it, but it would add a little credibility to chase view... ok, so its sci-fi, but it would at least turn chase into a coherent part of the game world...
Col
IMO chase view is a fantasy feature - completely unrealistic. However, some people like to use it.
(And why shouldn't they? after all, IMO it is a disadvantage over cockpit or wheels view.)
So, why not make it more 'realistic' !
Everyone using chase view should have their driver 'avatar' floating in the air above the car in the 'correct' position for their view. (with a big H on the forehead like Rimmer from Red Dwarf !)
The discrepancy in weight of the car could be 'offset' by the star trek style particle projector in said car being roughly the same weight as a human.
Of course, this isn't serious suggestion - it wouldn't make sense to waste dev time on it, but it would add a little credibility to chase view... ok, so its sci-fi, but it would at least turn chase into a coherent part of the game world...
Col