Only possibly a bug: Stalled cars without starter motor cannot be restarted even when it pitlane/garage.
Suggestion: Allow restarting, but with a time countdown to indicate the man at the back rushing around with starter equipment.
After the engine stalls, why do I have to press the ignition twice for the engine to start again? I tried it many times so far, and every time I had to press it twice to start.
Also, when the car is in neutral, you still need to press the clutch to start the engine. Right now you can start it without the clutch.
Because the ignition is still on. First press turns it off, the second press starts the engine.
Maybe that's true in modern cars to protect people who shouldn't have a license to begin with from doing stupid things, but there is no mechanical reason why you shouldn't be able to start a car in neutral, or any other gear for that matter.
American cars have had that 'feature' for a while because too many stupid people in the Land of the Free kept driving cars into things on the starter motor and suing.
Alright guys, I see your points. But I don't remember having to switch the ignition to off, then back to on when I stalled. I thought you just had to start it again.
I don't know is a bug or not but i just drove FOX in BL. And i used my old setup, witch i used to use in online races, but now my tires wear so much that after 1,5 lap they have gone red. I drive just like before and i don't slide around corners.
Let's keep it on topic, guys, rather than taking the piss out of other people's pedal-stomping
Personally, I think the clutch modelling is pretty well done, as is the engine inertia.
My suggestion, though, is that the engines are far, far too difficult to stall - something like the LX4 will never be able to pull itself away at 400rpm with the clutch fully out, but it does at the moment
Also, the new rev limits are set a little too low for my liking - I still believe making them customiseable is the way to go here - and the sound of the engine against the rev limiter is now, how shall I put this, somewhat horrible. It also seems that the volume of the air intake is drowning everything else out against the rev limiter. Not a bug, at least not that I can see, but hopefully something that can be ironed out before the final release.
EDIT to Blackout - Seeing as, as far as I know, it takes compressed air to get a Formula One car going in the first place, you're lucky you can restart it at all This may be woefully outdated or inaccurate information, by the way
^ This one has already been covered in the main patch release thread, you need to rename your setting files from the full car name as a prefix to only the three-character car code as a prefix.
So, in 'settings', your setup named "BMW SAUBER_Development.set" would be moved to 'setups' and renamed to "BF1_Development.set".
This is more to do with Interface than Physics, I think
And I got beaten to it.
There are 2 maps now "settings" and "setups"..
I copied all the setups from "settings" to "setups" but still can't see them, I only see "race_s" setup ????
Edit:
This topic was posted before Gil07's topic but after "edit" "delete" and pot again it's now after Gil07's topic :-)
but thanks anyway
Read the threads (and the friggin changelog) please. The setups now use the three letter prefix, so you'll have to rename "XF GTi_MySet.set" to "XFG_MySet.set" now.