Is it possible with insim to enforce certain values in car setups etc. I had an idea for something but need to be able to control what people can do with their car setup and handycaps etc.
I had a scan through the InSim messages but could not find anything.
iirc the only things the NPL packet contains in relation to setups is what all the tyres are and what restrictions are set
struct IS_NPL // New PLayer joining race (if PLID already exists, then leaving pits) { byte Size; // 76 byte Type; // ISP_NPL byte ReqI; // 0 unless this is a reply to an TINY_NPL request byte PLID; // player's newly assigned unique id
byte UCID; // connection's unique id byte PType; // bit 0 : female / bit 1 : AI / bit 2 : remote word Flags; // player flags
char PName[24]; // nickname char Plate[8]; // number plate - NO ZERO AT END!
char CName[4]; // car name char SName[16]; // skin name - MAX_CAR_TEX_NAME byte Tyres[4]; // compounds