The online racing simulator
Bump'n'Jump positions list hides the clutch indicator
1. Well, as said the title, the bottom bar with opponents list covers the clutch temperature bar. I think clutch is the first thing you have to care about in B'n'J, because almost everybody finishes with red bar.

2. A different problem: the blue flag system starts screaming "GIVE WAY TO X" and "WAVED" before I see the "BLUE FLAG" message in LFS. Often I join mid-race, pass a driver who is a bit slower than me but is laps ahead, and the system starts screaming "Give way!!..." That really annoys. I hope CTRA doesn't log the time of blue flagging, because I'll have so much blue flag time on my account and will probably be banned for non-cooperating behaviour.

BTW, as I see, blue flag "waving" works from some distance. So if you join mid-race in FE1 and there are many cars on the track uniformely distributed, there is just no place where you don't see a blue flag.
agreed with point 1. yesterday I gave a try to B'nJ server over a long time and I didn't see my clutch. So I had to reduce my overall speed due being afraid of my clutch overheating
I'd suggest reading the $blue rules, most of your problem is because you are not conforming to them ...

You should not interfere with cars that are racing no matter the circumstances. Find some empty track and practice sure, or try and set a lap time for the $grid, but passing people or even driving close to people who are racing is a no no when you are a mid race joiner.
and as for the blue flag, why not wait till race is over then join like I mostly do
#5 - SamH
Quote from detail :1. Well, as said the title, the bottom bar with opponents list covers the clutch temperature bar. I think clutch is the first thing you have to care about in B'n'J, because almost everybody finishes with red bar.

I've just tested this, and while the clutch is slightly concealed, it's very easy to tell what condition it's in. By now, I think people should be getting on top of the new clutch anyway, and it shouldn't be an issue for anyone racing. I think the information that's provided in the overlay far outweighs the fact that it slightly dims the clutch temperature. I honestly don't see this as an issue that needs fixing

Quote from detail :2. A different problem: the blue flag system starts screaming "GIVE WAY TO X" and "WAVED" before I see the "BLUE FLAG" message in LFS. Often I join mid-race, pass a driver who is a bit slower than me but is laps ahead, and the system starts screaming "Give way!!..." That really annoys. I hope CTRA doesn't log the time of blue flagging, because I'll have so much blue flag time on my account and will probably be banned for non-cooperating behaviour.

BTW, as I see, blue flag "waving" works from some distance. So if you join mid-race in FE1 and there are many cars on the track uniformely distributed, there is just no place where you don't see a blue flag.

Here's what the raceauthority.com website says about waved blue flags:-
Quote from www.raceauthority.com/rules.asp :6.1 Blue Flag - Waved
If you have joined mid-race, you are there solely by the grace of the race marshals. You are forbidden from participating in the current race. You must not interfere in any way with the race in progress. You may not overtake any car that is participating no matter how much faster you are, unless it is absolutely clear that the driver is pulling off the track and retiring. You MUST hold position on the track that in no way affects the progress of cars that are involved in the current race.

Basically, as a mid-race joiner, you have absolutely no rights on the track at all. There are no privileges. If drivers are involved in an accident while driving under a waved blue flag, the de facto assumption is that the fault is that of the mid-race joiner. If mid-race joiners manage to squeeze in a good lap time for a decent grid position, this is good fortune, and good fortune alone.

FGED GREDG RDFGDR GSFDG