Hey everyone
Just had a discussion tonight with several lfs people. Topic was: "Engine damage cause people to cheat by pulling the plug or switch off their router".
Edit: We were doing some aftermath on the last moe race, where several suspicious disconnects occured. In this race and other endurance races you will be penalized with a lap if you have to do the shift-s or shift-p, giving you an advantage if you simply pull the plug and get a time-out as most races doesnt penalize you for that.
To summarize our findings:
"When cheating gives an advantage, someone WILL cheat, causing others having to cheat too" - all agreed.
So discussion went on by how to remove the cheating possible.
One said, that making the engine repairable in pit, taking about 15 mins would make it bearable and certainly more realistic than shift-s or shift-p. Widely agreed, but then again it makes it more attractive for cheaters to do the "pull-cord"-thing.
Discussion went on about completely removing engine damage. Widely disagreed, goes further away from the sim aspect.
Then a two min repair and then go? Again widely agreed, but you have to count the factor of possible worn tires, refueling and other damage in. Which lead os back to the "pull-plug" thing...
Finally we agreed, that to keep sim aspect but make cheating indesirable, we would have to compromize:
"Engine repair should be possible, but the amount of time it takes should NEVER exceed the time you loose by having a fake disconnect"
What do you think?
EDIT: There is an other, secondary point with this poll. What do you think is most realistic, sim-wise: To warp your car into the pits, being brandnew? Or to drive into pit, getting damage fixed? Those are the two options atm.
Just had a discussion tonight with several lfs people. Topic was: "Engine damage cause people to cheat by pulling the plug or switch off their router".
Edit: We were doing some aftermath on the last moe race, where several suspicious disconnects occured. In this race and other endurance races you will be penalized with a lap if you have to do the shift-s or shift-p, giving you an advantage if you simply pull the plug and get a time-out as most races doesnt penalize you for that.
To summarize our findings:
"When cheating gives an advantage, someone WILL cheat, causing others having to cheat too" - all agreed.
So discussion went on by how to remove the cheating possible.
One said, that making the engine repairable in pit, taking about 15 mins would make it bearable and certainly more realistic than shift-s or shift-p. Widely agreed, but then again it makes it more attractive for cheaters to do the "pull-cord"-thing.
Discussion went on about completely removing engine damage. Widely disagreed, goes further away from the sim aspect.
Then a two min repair and then go? Again widely agreed, but you have to count the factor of possible worn tires, refueling and other damage in. Which lead os back to the "pull-plug" thing...
Finally we agreed, that to keep sim aspect but make cheating indesirable, we would have to compromize:
"Engine repair should be possible, but the amount of time it takes should NEVER exceed the time you loose by having a fake disconnect"
What do you think?
EDIT: There is an other, secondary point with this poll. What do you think is most realistic, sim-wise: To warp your car into the pits, being brandnew? Or to drive into pit, getting damage fixed? Those are the two options atm.