This isn't another "we need more tracks" or "we need real tracks FTW" threads..
The point of this thread is that we need more tracks like Kyoto, a proper racing tracks, with corners that are logical and corners that you can find in RL..
What i'm trying to say is, that 70% of LFS tracks are somehow "unreal", i mean, look at Fern Bay, or Blackwood. I can't imagine someone designing that kind of tracks IRL.. especially Fern Bay, those chicanes with high and unrealistic looking curbs, famous Aston chicane, etc.. it's just doesn't feel natural going through those corners..
I already mentioned that it feels wierd driving faster cars on Blackwood, someone said that's because i played a lot of XFG/BL1, but i don't think that's the reason why it feels wierd.
The corners are just strange, for example, last corner on BL with a fast car, or the new "S" curve on the BL, you gotta use some strange driving techniques to go through them, it just doesn't feel right, while on the other hand, driving the Kyoto, it just feels logical and realistic, the corners just flow perfectly one into another, you take the apex and it just trows you realistically onto the exit, onto the widest line.. anyone understands what i mean?
Driving the BL (not rev) with a fast car or driving any of the FE tracks, i just don't feel that racey, it doesn't feel right, it feels like i'm fighting with the sim and i'm not enjoying at all.. Am i alone here?
And when i say proper tracks, anyone watches "A car is Born" series on Discovery chanel? When they test those old timers on that track.. those kind of tracks i'm talking about, those kind of corners, they just flow well, those elevation changes are what they should be.. i want that kind of tracks in LFS, more corners like some of the Kyoto corners, the tracks where you just feel natural. When i see people driving through those Fern Bay corners, it makes me wanna puke..
The point of this thread is that we need more tracks like Kyoto, a proper racing tracks, with corners that are logical and corners that you can find in RL..
What i'm trying to say is, that 70% of LFS tracks are somehow "unreal", i mean, look at Fern Bay, or Blackwood. I can't imagine someone designing that kind of tracks IRL.. especially Fern Bay, those chicanes with high and unrealistic looking curbs, famous Aston chicane, etc.. it's just doesn't feel natural going through those corners..
I already mentioned that it feels wierd driving faster cars on Blackwood, someone said that's because i played a lot of XFG/BL1, but i don't think that's the reason why it feels wierd.
The corners are just strange, for example, last corner on BL with a fast car, or the new "S" curve on the BL, you gotta use some strange driving techniques to go through them, it just doesn't feel right, while on the other hand, driving the Kyoto, it just feels logical and realistic, the corners just flow perfectly one into another, you take the apex and it just trows you realistically onto the exit, onto the widest line.. anyone understands what i mean?
Driving the BL (not rev) with a fast car or driving any of the FE tracks, i just don't feel that racey, it doesn't feel right, it feels like i'm fighting with the sim and i'm not enjoying at all.. Am i alone here?
And when i say proper tracks, anyone watches "A car is Born" series on Discovery chanel? When they test those old timers on that track.. those kind of tracks i'm talking about, those kind of corners, they just flow well, those elevation changes are what they should be.. i want that kind of tracks in LFS, more corners like some of the Kyoto corners, the tracks where you just feel natural. When i see people driving through those Fern Bay corners, it makes me wanna puke..