I would of course vote for PIR because it is my home track and I would love to be able to practice in LFS for it.
But, it would be a bit boring for Sim racing. There is no elevation changes at all.
If Scawen did want to do something like that, I am sure I could help because I know a lot of people involved with the track up there. It is a city owned track so licensing probably wouldn't be a problem.
It is a very fun track to drive in real life though and it is a proper road course. It was originally built off of the city streets of a town called Vanport that was destroyed by a flood. www.griplimit.net for some other video of the track.
If you have r-Factor, there is a pretty good version of it out called Vanport International.
My vote would also go for Road America, a very, very fun track to drive. Super fast corners, medium speed corners, slow corners, elevation changes, etc. VIR would be great too. There are also a ton of club tracks that are being built here in the US that would be great ideas too. Most of them have tons of different combinations.
I think however, that until we come up with a system for the community to provide quality tracks, that Eric should continue to concentrate on fantasy tracks that set a certain theme. Like Fern Bay club tracks, Aston F1 style tracks, etc.
The bridge is gone now. The put a tunnel under the track. The corner is basically the same though. It makes for better fan viewing without the bridge being there.
Wow, I can't believe someone actually suggested this. That is of course if you mean THE Pacific Raceways in WA state. I've driven that track and wouldn't mind seeing it in the game, but I imagine it'll be a mess, thanks to its technical nature and rough elevation changes at hairpins.
Personally, for some reason I want to see Sepang in the game. Although it probably won't happen, because it's a major track and would cost a lot to license.
I have inquired with the Bathurst owners as to what is involved getting the track into a PC sim just for our own information - I didn't mention LFS by the way, that's not for me to do.
But I am interested in how the whole thing works and will let you know what I hear from them.
Another vote for VIR. It really is quite fantastic. It has a great mix of fast, medium and slow corners with numerous elevation changes. There are several connecting sections which make possible many different configurations of widely varying lengths. I've never even driven on it; I've gathered all this just from the spectating areas (which are excellent, by the way).
I agree. Of the currently active F1 tracks Magny-Cours would be last on my list to add to LFS, although Bahrain and Shanghai are in close contention. The opening bend at Shanghai would be interesting, but the rest of it? Meh.
i practice there occasionally, when i have some extra cash
but no i would hate it if the dev's wasted cash on Pacific or PIR(portland)... if they could, i would want a touge road from japan. that would be a close race and challenging at the same time
Hope it`s more fun to drive it, than it looks from the picture. On the picture it looks like a borring track, but again - I don`t know how the races are there tho.
Ahh, now I remember that track! Drove it in Toca Racer Driver loooong time back on PS1, and I remember it because it sucked
But, maybe LFS can do it bettter than Ps1 did
Yeah it was rubbish in Toca on the PS1. I believe it's better in real life, though I've not driven (or specated) there. It's too scary venturing that far north where public tossing is encouraged.