The online racing simulator
Button Problems
(75 posts, started )
#26 - sun
Thats what i do.

i type it in first then run it.

But it doesnt spamm a message saying:

speed = 0

or speed = 5

while your driving, the numbers increase.

and thats really getting on my nerves, its just like saying to a computer 'WORK WORK WORK' but it doesnt do anything.

dougie-lampkin i'll tell you the whole story in msn, but you dont go in there so i'am not spamming this thread. Go online more - Not trying to force you, just saying thst i dont want to spamm any more of this forum or thread if you like to call it.

Regards

Owen.
If you have a problem, post it here. Someone else might be able to help better than me...(as if )

You say While your driving, the numbers increase. That would be the messages...
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(sun) DELETED by the_angry_angel
#28 - sun
hi!

it worked i just relized. I had to go to spectate then load the insim then rejoin and when i did that it showed 'Speed 0' but that was only when i came out of pits, it didnt increase while i drived.

Any one know ?

Regards Owen.
How much of your INSIM works now? Fancy posting a screenshot of what it does? I'm just interested to see how much progress you've made over the last few months, as you appear to still be stuck making a button show your speed or something.
#30 - sun
lol i got a button working and reading off txt files and creating txt files and all the commands working and when somebody connects it says InSim: (player name) Connected. how do i post a screen shot ?
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(dougie-lampkin) DELETED by the_angry_angel
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(sun) DELETED by the_angry_angel
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(dougie-lampkin) DELETED by the_angry_angel
#31 - sun
ok heres goes...
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(sun) DELETED by the_angry_angel
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(dougie-lampkin) DELETED by the_angry_angel
Never mind about the quality of the screen shot, but congrats on getting A button.

Sun - I have seen you around asking for bits of code to do several things, and am not here to harp on you. I want to give you full props at trying to learn programming but I think you are trying to do much more than you can right now. I would suggest making a two player tic tac toe game from complete scratch using code that only YOU write. This is where it all began for me, and how I learned a few techniques. Once you get the basic fundamentals of programming - the syntax of the language you chose, how to use your development environment and all the other basics then you still need to learn algorithms and tricks and code-design stuff to make your life easier.

Once you learn the above, (And actually learn it rather than finding code to paste until it works), then you will be on the right path. Problem solving is the biggest part of coding and there is no right or wrong way to do it. So go check out: gamedev.net and learn to code and get a few of your own projects. Write every letter of code and create a simple two player tic tac toe game and then PM me with that. Please don't PM me with questions as its best to ask the audience.
#33 - sun
WOW !

i LOVE GAME PROGRAMMING !

can you try and find me a website to teach me how to make a multiplayer game ? i use XNa btw.
Sun - calm down ALOT

XNA is fairly easy to learn with and there are tons of sites out there. I will give you these two that you can use for ANYTHING you will ever want to know.

www.yahoo.com
www.google.com

Those are your new best friends for the rest of your life!

Now, as far as a multiplayer game goes you don't know enough about code design, or even everything you need to about syntax or your development environment. You don't really seem to have the right mindset for learning though because the first two posts in this thread have you asking a question that involved the values you passed to a function. It only took some tweaking and "playing" with them to get it to work. Thats one of those things that you should try first; not downing you but playing with things is how you learn what happens when you do certain things.

Don't try creating anything other than a 2 player tic-tac-toe game. And thats not really a true multiplayer game. Do NOT make it networked, or anything like that. Just keep the same buttons for movement and all. Basically make it so one player plays as two players, or you could take turns with the keyboard. This is the simplest thing you can possibly do and you shouldn't need much help on anything except code syntax. The problem solving is up to you and the way you want to do it! That is part of coding and if you don't like it, stop coding.
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(sun) DELETED by the_angry_angel
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(Dygear) DELETED by the_angry_angel
Quote from sun :yer well can you get me to the link where to get started to code because dont just leave me to a site... its confusing at my age.

Microsoft have their own site for learning about making games with XNA. It does presume that you have some good programming knowledge though, as writing a computer game is much harder than many other forms of programming, and it's not really something it's advisable for a beginner to tackle. Anyway pretty much everything you need to understand is at http://creators.xna.com/ (including samples to help you make a multiplayer internet game).

By all means have a look around and mess about with the samples, but be prepared for the fact that the sort of code you will see in those pages is quite a lot more complicated than the code you will be used to using.
#36 - sun
ye

but i cant load the NetRumble game.... it says

i'll give oyu a picture now...

it says this
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(Dygear) DELETED by the_angry_angel
#37 - sun
where can i find the documention ?
Don't worry much about the NetRumble project. Multiplayer is way above the scope of what you need to focus on. Stick with the racing game and space game examples until you learn enough about code. Changing values can always be fun too, but just read through the code and think to yourself what its doing, and why you would do something that way.
Quote from sun :where can i find the documention ?

The F1 key is your best friend. Better than Yahoo and Google and it works universally for the most part.
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(sun) DELETED by the_angry_angel
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(dawesdust_12) DELETED by the_angry_angel
Thread has been cleaned. I've reopened it on the chance that there was more going into the thread. If it piles up with crap again, it will be closed again.
#41 - sun
ok. now i'am on the part of earning money while cruising ... x,y coordinates right ?
Quote from sun :ok. now i'am on the part of earning money while cruising ... x,y coordinates right ?

Not trying to be funny or anything - but if you can't do the problem solving side of things - or the programming side of things. Then I would either give up, or find someone that will lead the project
#43 - sun
dude i'am not giving it up. This is my dream. making my own insim app...
#44 - Woz
Quote from sun :dude i'am not giving it up. This is my dream. making my own insim app...

But you are still asking the same old basic questions that show you just don't understand the tools you are working with.

At the moment you still sound like all you have is a hammer and so everything looks like a nail to you

Did you ever step back as people told you to and read through your C# book from COVER to COVER?
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(mcgas001) DELETED by mcgas001 : Pointless...Dont wanna get flammed
#45 - sun
Quote from Woz :
Did you ever step back as people told you to and read through your C# book from COVER to COVER?

yes.... actually i did read through my book.
Congrats on "reading the book". How much did you understand, because unless the book it 10 pages or less I HIGHLY doubt you read it word for word - even I couldn't do that and I generally enjoy reading some of the more technical things, its boring stuff. Second, even if you did read it, that doesn't mean you understood it and its probably a book that builds on itself so you need to understand page 1 before moving onto page 2 and so on...

Problem Solving is part of coding - actually its what you spend 75% of your time doing and the other 25% is dealing with the actual code. This isn't a joke, nor a discouragement. Programming is about telling the computer how to deal with your problems. You do need to know how to tell the computer this information (which would be the syntax of your coding language), but you need to be able to think on a much higher level.

I can't (and won't) design your Cruising System for you. But I can tell you its a TERRIBLE idea to gain money based on the X,Y position of the car unless you do something else with those values. I am not telling you the reason why because you just need to look at it from a different angle here is a hint though: What happens to the values of X and Y as a car moves or stays still...

Lastly - you may want to make your wonderful Cruising System, but listen to my advice and make a simple tic-tac-toe game completely by yourself and deal with solving those very simple problems in code. Then use that as a basis to learn from by changing the way you solve the problems. There are probably 5000 different ways to write Tic-Tac-Toe and none are right or wrong, some are easier and harder to think of and thats a natural process in your brain. Forget about making a cruising system for the next few months (at least) as you need some experience with problem solving and other basic coding syntax issues first.
#47 - sun
Ok. but can you send me the link to get started to make this game ?
There is no "link" you do not need a tutorial and that would be a flat out NO. I am sorry Sun, I am not doing the work for you. You have links ON THIS PAGE that will help you. (IE: Google, Yahoo, GameDev.net) Oops, I gave you the links. If your talking about using your coding environment there is an XNA link somewhere above, and you don't need to make it special. In fact making it a text based game is what I would suggest although with XNA idk the easiest way for you to go about what you want to do. Notice the emphasis on the word YOU.

Go figure it out. Thats all I can give you for information since I am not searching sites or anything and I discourage you to search for tic-tac-toe code. I encourage (and you will need to) you to search for your ways to get something (anything) drawing on the screen and the most basic of input... Once you have that its pretty much all how you want to make it and not worrying about it. Thats it for now.
#49 - sun
ok.

its fun the problem solving but my insim app keeps timing out and thats NOT FUN !

infact its p****** me off because its been doing it for months. I have a great clue that it might be i have a prblem in the code in the NCN packets.

does any one know ?
Sun, please go follow my advice and make a Tic-Tac-Toe game without using anyone else's code or asking a single question to anyone. If you don't have the motivation to do that, you will not have the motivation to code. It won't work - sorry to be honest here but its completely true. Coding is NOT all fun, you actually need to deal with the hard times, just wait till your dealing with the same crashing bug all week and the debugging tools aren't helping you out; you've been up late hours and early hours hunting for it and then it disappears for no known reason. Only to come back three weeks later. That crap happens, and if you can't make a Tic-Tac-Toe, you won't handle that issue very well at all. So in all honesty, step away from the Cruise System (and InSim altogether), start your own project with NO CODE from anyone else, and make a very simple Tic-Tac-Toe game using NO HELP from others. If you give up, then give up on coding. I will not help you at all until you help yourself. And that is how a lot of members on this forum and other forums act.

We have been trying to help you, but pasting and changing bits of code for you is NOT help at this stage of your coding experience. You have a lot to learn and need to change your mentality a lot. Don't get stuck and immediatly ask for help, try tweaking the values and doing different things. Have an open mind to the problem. Good luck really, but you need to be more independant of others code. Copying code is EASY and not going to teach you anything, actualy I lied - it teaches the worst things of all and you [b]NEED[b] to snap out of the habbit before its too late. Go work on small fun projects by yourself even simple things like converting a temperature from degrees F to degrees C and vice-versa. It sounds dumb, but its not. It is boring but if you can't find the enjoyment in solving the problems and dealing with the code then its a hint that programming is not for you.

I will (for the last time) give you what you need to know, and all you will ever need to know, the World Wide Web is your best friend. You don't need to post on forums to ask every question you ever have. If its about coding, syntax, problem solving or anything else related then go do searches on the forums at GameDev.net. Here are all the sites I ever use... Well I do have some more but these are the first... Generally the first one is all I ever need and use, but just use whatever works best for you.

www.Yahoo.com
www.Google.com
www.GameDev.net

Really, ignore the Cruise System and learn other things. I don't have any clue at why your InSim connection would be bad, although I can tell you it shouldn't be by you NCN packets since thats after a connection has been established... If you put in infinite loop, or a 60? second loop in the NCN code then yes that could cause a timeout. (The ? is because I don't know the actual amount of time before LFS says there is a timeout but it is documented appropriately). Please do yourself a favor and listen to what I have been telling you. I will not respond to any more posts until I see some significant proof of SELF MOTIVATION. Thats not something I can teach you, its something you have or do not have and I am not going to help someone who can't help themselves, I am sorry thats like finding a corner to stand in while in a circular room. (It doesn't happen!)
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(JamesF1) DELETED by JamesF1 : meh

Button Problems
(75 posts, started )
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