The online racing simulator
Join Delay
(5 posts, started )
Join Delay
Hi all.

Maybe someone can answer my question: When you try to join a race that just had started you have to wait about 12 Seconds from the moment where the lights have turned green until you can press the Join-Button. Is this time period a fixed amount or is it something you can decrease?

The background is that we host a race every saturday afternoon and we want to punish the racers who have not made a valid qualification lap. At the moment those racers have to spectate till the race is started and are then allowed to join the race. Because of the pre-defined "join delay" those racers have to wait about 12 seconds, then hop into the car and then have to go all the way through the pitlane (which can be very, VERY long on some tracks like Kyoto)

So if someone knows a way to decrease this time-limit, please tell me
#2 - Jakg
It was done because on some tracks it was possible to gain an advantage to join from the pits if you got false start, or whatever.
Quote from Jakg :It was done because on some tracks it was possible to gain an advantage to join from the pits if you got false start, or whatever.

Hmm... OK, but is it possible to lower the time a little bit? 12 seconds is far too much.
Quote from Ratman :we want to punish the racers who have not made a valid qualification lap.

Would it not be a suitable replacement to get them to start from the back of the grid and then give them a time penalty, or a drive through?
Quote from the_angry_angel :Would it not be a suitable replacement to get them to start from the back of the grid and then give them a time penalty, or a drive through?

Yeah, that´s what we are discussing at the moment as a workaround. But we want it to keep as tightest as possible to the Real World Racing, were you have to start from the end of the pitlane, if you have not qualified yourself for the race.

It seems the best workaround is to let those racers start from the last place and have them to stay there for 5 seconds after the lights gone Green. A Drivethrough or time penalty is only the second best, because in this case those racers can attack all those qualified racers from the start of the race. And That´s what we want to avoid.

The best way would be, if the developers would put some new code, that all non-qualified racers automatically start from the end of the pitlane AFTER all other racers have passed. I think this would not be too hard to implement and would push the game a little bit more in the direction of a Racing Simulation

Join Delay
(5 posts, started )
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