All the settings in game (mip bias and AF) seem to have a negative effect or no effect on image quality. When I alt tab and return to full screen I get grainy look also. Picture looks best with 0 mip bias and AF set to none
I have set display driver to application controlled
diver version is 6.14.11.6921
Oh and I've always had issues with mirrors and dials being corrupted when alt tabing in and out of LFS so thats not new
- YES
- nVidia GeForce 6800 Ultra (AF to aplication controlled)
- driver version 6.14.11.6371 (old I know)
- SHIFT+F4 or just exiting LFS and coming in again = AF messed up (I just have to press again 1x then 16x to AF to work again)
You've set your mipmap detail level low... If you crank it up (via Catalyst), the differences will become less noticeable (and it'll look better by default)...
AF works for me (ATI)... The most noticeable difference for me is going from trilinear filtering to AF... I can't really distinguish differences between 8x and 16x AF except for a little less blur in the far distance...
I've noticed that if mip bias is close to 0, some small details dissapear, like leaves and fences. High mip bias causes much pixel blinking. I'm curios, what level of settings is the best between these.
hi, i noticed other thing - with mouse steer i feel little delay in control (similar as with analogue steer smooth set to high values), increases with higher AF level i think (fps not affected, i run at 50fps limitter). anyone can reproduce this, maybe also with wheel steer?
Well... you are using the default mip bias settings. That definitely can make the effect of AF much less noticeable. Because the very negative default mip settings are trying to solve the blurring problem in the old way, without using AF.
To test if AF is working, it's best to move the mip bias sliders up to zero. Then without AF you will see a lot of blurring on the ground, not very far in front of you. AF 2x, 4x, 8x should reduce this road blurring further and further into the distance.
I had the same problem with nVidia control panel... After alt+tab or shift+f4 there would be no more forced AA or AF... AF is working now, but AA still isn't...
I got it working somehow, the AF options in LFS now show full effect. But i dont exactly know why.
The only thing i did was to play around with the AF settings in the Nvidia driver:
First I forced 16x AF in the Live For Speed profile (just like i had it before Y13 came out).
Then i set AF to "Application Controlled" in the Live For Speed Profile. Not "(Global Setting) Application Controlled", just "Appilcation Controlled", so it appears in bold letters.
With this settings i started LFS again, and the ingame AF options worked correctly.
I also drive with mouse and after Y13 felt the same. But looks like it was because the steering non-linearity had changed from 0.3 to 0.8 after I updated to Y13.
So far, on my computer AF turns off in LFS when I
- alt-tab
- change resolution
- switch to windowed mode
Every time I have to go to options, turn AF off and then turn it back on. Even forcing AF in NVidia CP doesn't resolve this problem.
BTW, I used AF through nVidia settings before, but now when it works natively, graphics looks MUUUUCH smoother.