I don't think my renders are 'awesome'. Ian.H's are better than mine, and Grudd, Sniiki and the like make me look like an idiot when it comes to rendering.
But I'm glad you lot appear to like them. How's this Ven?
Im amazed at what you guys can achieve, some of these models are unbelievable!
Soo, was hoping someone would like a shot at rendering my pride and joy (ALOT of hard work went into this skin, it was made from scratch and inspired by the 2002 castrol livery)
No, it'll be awesome when every car has 3D lights (rather than textures), details on the wheels (but I want to keep the LFS wheels, strange as that may seem), stuff behind vents so I can make the meshes on them see through (like the Raceabout engine cover and rear lights), and all sorts of other stuff.
I've just spent quite a long time trying to integrate some 3D headlights into the FZ50, but it looked naff, so I didn't save it. One of these days I'll work out a nifty way of doing it without losing all the other work I've done on the model (mainly materials, smoothing and the odd simple detail here and there).
But until then, I'm quite happy that people seem to approve of my render attempts.
Edit: here is a taste of what I've done...
Edit2: Integrated into an FZ50
Edit3: The finished article is seems, in both FZ5 and FZR cars.
gonna do brake lights too?
headlights arent to bad, but its not that you did a bad job, but more or less the design.. it just 'fit' hte car to well IMO
i still think it would look cool if it had headlights like the ones i put on a 350Z for a tuning contest at cgcars http://i15.photobucket.com/albums/a392/XCNuse/b0b93cfc.jpg
^ imo i think that style of headlights would fit the FZ50 .. or something similar to that atleast
Faster111 - I've already rendered that awful skin, made a better skin AND rendered that for you too. Do you REALLY want me to do ANOTHER render of this one. Because I'm not going to. If you want a render you need to make a skin thats deserving of a render. Gish (and others like him) obviously spend a long time making 2048 versions of their skins, and I am proud to render for them, but why should I bother with a 512 skin with the wrong colours and with the default skins wheels still showing as though they make a blind bit of difference to the skin.... Sorry for the rant, but no. Oh, you dont need to state "it's the 1st car in the demo mode", because, surprise surprise, we already knew that...
A skin is a skin. You can put a skin on your car in the game OR in the CMX viewer OR on a 3D model in a rendering program.
The results of the above:
You can see your skin in game OR you can preview your skin in the CMX veiwer whilst you make it OR have it rendered with light, shadow, reflections, etc at a much higher resolution. The skin is awful. Rendering it won't make it any better - if anything it'll highlight just how bad it actually is.
Gish: Here you go with compliments from the chef.
Edit: Here is a couple of pics that I made whilst testing, for the first time, depth of field within Max. I quote liked the really dark one actually, so I saved it quick. By no means good work, as I didn't know what all the options would do, but you have to start somewhere.
Hey,
wondering if someone could render a couple cars for me
If someone has a drifting scene they could put the option1garage car in it would be great but if not just a normal one will do
for the v8 extreme one just a normal one will do fine
Okay, well the V8 Extreme one was easy (although I had to fix some smoothing groups on the bonnet, but hey that needed doing for anyone's renders). I hope you like it.
As for the drifting scene, I'm not quite sure what constitutes a drifting scene, as it's not something I've even wanted to be involved in. However, using my small powers of thought I decided to make this scene. The car is at an arty angle, the wheels are on full lock, the background is very plain (no reflections at all), and I used an HDRI map to make it look slightly more as if the car is outside. With a little photoshopping I'm confident you could add this onto a track, with some smoke, and make the drifting scene. It's up to you. Feel free to edit my work as you see fit (although it's always nice to have a little 'Rendered by..." caption if you do).
Also, I haven't saved that scene setup, so if you or anyone else wants the exact same thing you're out of luck. It took too much hacking at the scene with a pickaxe (or hacksaw) to get the reflections reasonable.